Monument Valley 2 is a monumental achievement [Review]

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Monument Valley 2 review
Are you ready for a return to Monument Valley?
Photo: Luke Dormehl/Cult of Mac

When I interviewed the creators of smash hit puzzle game Monument Valley back in 2014, producer Dan Gray told me, “Already we’re having people ask us when Monument Valley 2 comes out, which is pretty crazy.”

Well, ask and ye shall receive — albeit three long years later. Arriving as a surprise release on iOS this month, Monument Valley 2 brings more of the M.C. Escher-inspired puzzle action that fans have been craving since the original game arrived in the App Store.

How does it fare? Put it this way: If you loved the original, you should fire up Apple Pay right now and set aside a few hours for more of the same.

Inside Monument Valley: How ‘Impossible’ Sketches Became An Amazing Game

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Photo: ustwo
Designer Ken Wong's sketchbooks show how Monument Valley evolved into the finished product.

Monument Valley is one of the most original iOS games ever. A triumph of isometric design, it’s a trippy puzzle game in which you guide a white-clad princess through a series of twisting, turning structures, inspired by the mind-bending art of M.C. Escher.

Creating a world of this complexity might sound like a nightmare project, but for the UK-based game developers at ustwo, coming up with such an audacious creation was something of a dream.

“One of the first things we did when designing Monument Valley were to try and come up with images that seemed impossible,” says lead designer Ken Wong.

Still reeling from the success of the game — priced at $3.99, it was the top paid iPad app in its first week of release — Wong cracked open his sketchbooks to give Cult of Mac readers a glimpse at how Monument Valley‘s breathtaking designs came to be.

Here’s what we found.