If you want to delve into the deep end with a massively online battle arena game, you can head on over to Riot Games’ League of Legends or Valve’s own Dota 2 with your computer, download a free copy of each game, and then dive in.
Or, you can grab a copy of Fates Forever, a surprisingly well-tuned and deep version of the popular game genre and eSports phenomenon. It’s been over a year in development by the team led by the founder of proto-Game Center Open Feint and one of the first hit game devs on the iOS platoform (Aurora Feint), Jason Citron.
When we spoke to Citron last summer, he was full of excitement about his promising game-in-development. The wait has been worth it, as Fates Forever puts on an impressive show, squeezing a fully-realized MOBA game complete with distinctive heroes and cunningly designed infrastructure that can encourage and include everyone, from those brand new to the genre to the more veteran MOBA players, all on the iPad.
This is a fantastic game, and you’ll want to check it out right now.
For those of us waiting for a hardcore iPad version of massively online battle arena (MOBA) game like League of Legends or Defense of the Ancients, Open Feint founder Jason Citron might have the solution. His latest gaming company, Hammer & Chisel, has been hard at work creating the tablet-only MOBA, Fates Forever.
We spoke with Citron a while back about the development challenge of a more core game for iPads. Citron calls this one a “reinterpretation of the world’s most popular hardcore game,” Riot Games’ League of Legends, for tablets like the iPad.
Jason Citron is a veteran of both the console and gaming space, involved with developing Double Fine’s Brutal Legend in 2006, and then releasing one of the first hit iOS games in the early, heady days of the iOS App store, a match-three puzzle game with a twist, Aurora Feint. Soon after, he created OpenFeint, which was the de facto leaderboard and multiplayer matching system for Apple mobile devices long before Game Center.
After OpenFeint was sold to Japanese social-gaming company, GREE, in April of 2011, Jason headed out to engage his passion for video game development once again with a new company, Hammer & Chisel, and a new game, announced today, called Fates Forever, an iPad-only massively online battle arena (MOBA) game.
Citron took some time out of a busy schedule to talk to Cult of Mac about the new game, it’s mechanics and business strategy, and his own take on what iPad games should be.