‘The Drowning’ Launches First Global In-Game Cooperative Event, The Toxic Beast Hunt

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Last week, The Drowning released on iOS to mixed reviews, many of which echoed our own. Most reviewers praised Scattered Entertainment’s control scheme but panned the gameplay itself as shallow and repetitive.

The game has been doing well, however, hitting the top five most downloaded free apps list on iPhone in 16 countries, and the top five free apps on iPad in 42 countries.

This week, then, The Drowning is getting a global in-game event: The Toxic Beast Hunt, letting players take part in a boss hunt together and compete for prizes, though to truly win, you’ll need to buy some gold.

‘The Drowning’ Suffers From Console-Sized Expectations [Review]

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Grrr...argh...
Grrr...argh...
The Drowning by Mobage, Inc.
Category: iOS Games
Works With: iPad, iPhone
Price: Free

Let’s get this out of the way right up front, ok? Scattered Entertainment’s The Drowning is a drop-dead gorgeous free-to-play game with a well-designed control scheme that (almost) makes playing a first-person shooter (FPS) worthwhile on a touchscreen. This is, in fact, an important release for those three facts alone.

Ultimately, though, the game suffers as a direct result, I think, of these very same features. I went into the game expecting to find at least some console-level depth in storyline, level design, and the like. What I found, however, was much less interesting.

‘The Drowning’ Launched Today, Brings A Whole New Level Of FPS Awesome To iOS

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Bad. Ass.
Bad. Ass.

Video games are often praised right out of the gate due to their amazing graphical fidelity and smooth animation. A less visible but equally important feature of any game, especially in the realm of first-person shooters, is the control scheme.

DeNA / Mobage’s The Drowning, out today as a universal iOS app, has seemingly nailed both of these things in a game that’s taking the iOS gaming world by storm. And perhaps shotgun.