What would ads for iPhone look like if it came out in 1985? Photo: Apple
Apple’s marketing team creates gorgeous ads that show every minuscule detail of new iPhones, but what would the images look like if they were produced using the original Macintosh and MacPaint?
Some redditor with way too much time on his or her hands decided to dig out an old Mac and find out, and the results are actually pretty fantastic.
Who knew coloring could be so restful, even for adults? Photo: Recolor
One way I can often determine if an app is worth my time is by putting it through a specific test. If I get so sucked into an app that I forget I’m actually supposed to be gathering thoughts to write up a review, it’s because that app is generally pretty awesome. I had this somewhat rare experience with Recolor, a new coloring book app for adults on iOS.
A flying machine from the 1860s drawn with shading, colors and detail not seen in today's patent illustrations. Photo: U.S. Patent and Trademark Office
The illustration that accompanies a patent application is a first glimpse inside the head of the inventor. Finally, an idea becomes a possibility, and even if an invention later proves to be impractical or an outright failure, the drawing serves as a tangible record of humanity’s quest to solve problems and move forward.
But the modern day patent sketches are stark chicken scratches compared to the intricately detailed, da Vinciesque artworks that once accompanied applications to the United States Patent & Trade Office, which first opened in 1790.
From Abstract Sunday, an Instagram feed by illustrator Christoph Niemann. Illustration: Christoph Niemann
Artists don’t always explain themselves well.
Even acclaimed illustrator Christoph Niemann, who can articulate the mysteries of creativity better than many, doesn’t always understand the moment when the head, heart and eyes merge with skills and gifts to produce a brilliant piece. It’s like trying to put into words the act of breathing.
But every Sunday, we can behold the headwaters of his creative flow.
"Assassin's Creed was always in the back of my mind to make because I've followed it from the beginning, I wanted to make a piece that didn't show a face so it could essentially be a nameless assassin."
Robert Pfaff is a young illustrator living in Michigan. He’s also a hard-core gamer with a love for all things pixellated, so he decided to combine both passions together and create this amazingly evocative set of digital artwork.
We found his work to be compelling, so asked Pfaff to choose his favorites and tell us a little about what they meant to him.
Pfaff is thinking about printing and selling his work on posters; if you’d like to encourage him, be sure to visit his artist page on Adobe’s portfolio site, Behance.
Some of the best viral videos I’ve seen either primarily feature digital animation or use it in some form or another. It’s been a while since I’ve dabbled in moviemaking (although what the Mac offered in that space is what drew me away from Windows initially) but I’ve noticed how the tools are helping good movies become even greater. Sure, story comes first – but if you have the know-how and the right tools in your arsenal, you can really take your film to the next level.
This might be the ultimate nightmare Halloween mask in Redmond, Wa. Regular Cult visitors will no doubt have seen it alongside ads for CultofMac Editor Leander Kahney’s book, Inside Steve’s Brain. The illustration was crafted by graphic designer Dan Draper, who also rendered the uncannily close image of the new MacBook Air for our scoop on the MBA’s details.
A life-size image suitable for plastering over an actual face can be found at Draper’s flickr page. Heads up! Trick or iPod Shuffle!