In the age of the gig economy, there’s no such thing as being ‘overqualified’. The more skills you have, the more jobs you can get. So it pays to have a reliable resource for building out your resume.
Many IT departments are under intense pressure to develop and implement a range of mobility initiatives. Those initiatives often span a range of IT disciplines. There’s the effort to develop internal apps, provide access to new and legacy systems from mobile devices like the iPhone and iPad, the need to manage and support users devices as part of BYOD programs, and the need to develop customer-facing solutions like mobile-oriented sites and native apps.
With so many pressures hitting IT organizations at the same, compromises are being made because of tight deadlines and budgets. According to security expert Jeff Williams, that push to get solutions out as quickly as possible may result in solutions that have major security flaws in them.
Apple’s meticulous focus on design and usability is one of the hallmarks of its products. That attention to detail is evident in almost every Apple product, but iOS devices epitomize Apple minimalist approach and its goal of removing any barrier between the user and a great user experience. Unfortunately, not all iOS developers or mobile web developers get to that same level of minimal and effortless design.
There are probably hundreds of small ways that developers can miss the mark when designing iOS apps or creating content designed for mobile devices, but Gartner research director Johan Jacobs notes that most mobile app/experience design failures boil down to ten common mistakes.
There are many other development tools available besides the free copy of Xcode that comes with every Mac. LiveCode 5 (starts at $99; $49 for upgrades), a development tool running on Mac OS X and other operating systems from RunRev, gets it inspiration from the programming language HyperTalk. It is designed with an intuitive user interface to make application development easier using a language that uses an understandable English-like syntax. You can use it to create your own iOS apps.
I wasn’t really surprised by the popularity of my post Apple Publishes Six Free Electronic Books for Developers since I’ve been telling everyone that developer topics would be popular and you delivered. That post was re-tweeted 253 times and shared on Facebook 92 times which isn’t to shabby for a short news blurb about books for iOS developers. So, the good news out of all this is that I’ll be covering more developer related topics on Cult of Mac in the future. Especially due to all the nice comments on the above post.
Therefore let’s get started by taking the six free books and adding some good books that are worth purchasing to your reading list. If you are interested in iOS development then you should not overlook these books from The Pragmatic Bookshelf.