The Pippin wasn't the savior Apple was hoping for. Photo: All About Apple
December 13, 1994: Apple strikes a deal with Bandai, Japan’s largest toymaker, to license Mac technology for the creation of a new videogame console.
Based on the PowerPC 603 CPU and running a stripped-down, CD-ROM-based version of Mac OS, Apple calls the resulting game machine the “Pippin.” Unfortunately, it becomes a total sales disaster.
Would you buy an Apple console? Photo: Ste Smith/Cult of Mac
Apple’s product portfolio is crying out for something new. Fans and investors are itching to see where the company will go next, and whether it can revolutionize yet another industry. Should a games console be top of its list?
Some fans may not know this, but Apple has produced a console before. It wasn’t too successful, but Apple is a different company now, and it’s already serving hundreds of millions of avid gamers with its Apple TV and iOS devices. In some ways, a console makes a lot of sense.
But could Apple really topple the PlayStation or Xbox? Join us in this week’s Friday Night Fight as we battle it out over whether Apple should build its own console!
These iPhone-powered doggies are ridiculously cute. The little fellas use iPhones for their faces and brains, and can shuffle around the table (or neighborhood, we guess), barking, blinking and even sneezing. It’s a little like a virtual pet, only real.