The creator of minimalist text game A Dark Room has just released an intriguing new title entitled Gridland. Although the game has yet to arrive in the App Store, it is playable on iOS devices using Safari.
Gridland is a match-3 game, which requires players to make matches in order to gather resources and build buildings during the day — and then to fight off creatures at night. In other words, it’s every bit as “out there” as A Dark Room – and quite possibly as immersive as well.
Almost three years ago to the day, I enthused about Legend of Grimrock, a throwback to the first-person dungeon crawlers from the 80s (Dungeon Master, The Bard’s Tale and even the first Phantasy Star game for the Sega Master System) that was coming to iPad “by the end of the year.”
What a joke. While Legend of Grimrock did eventually come to the Mac, it’s iPad version most definitely come out by the end of 2011. But good news! A new update at the official Legend of Grimrock blog says the wait is almost finally over.
Dong Nguyen took a leave of absence after he discovered that his hit game, Flappy Bird, was ruining peoples’ lives with its addictiveness. Now he’s back with with what looks to be an equally addictive and even more difficult game, Swing Copters.
For the horde! This trailer for the upcoming expansion to massively multiplayer online game World of Warcraft is utterly fantastic.
Blizzard has a long history of creating amazing cinematic mini-movies for all its games and expansions, and this new one pretty much tops it all.
Even if you don’t know what the heck the orcs in the trailer are talking about, surely you can get behind how gorgeous it looks and how realistic these creatures seem. You’ll root for these monstrous humanoids in their bid for freedom, even if you’re not keen on them conquering the world in the process.
Listen up, soldier! The aliens are headed our way and it’s up to you to keep them out of our base. You’ll have access to a variety of offensive towers that you can upgrade along the way, as well as a special Hero and other power ups to turn the tide of battle in our favor.
If you’re like many of us, you love a good tower defense game on the go. There are a few good ones out there (Fieldrunners, Kingdom Rush), but we’re always willing to give a new take on this classic gaming genre a spin.
The true test of a tower defense game, however, is whether it keeps you in that zen-like flow state while you play, and whether or not you want to keep playing it.
Blending gorgeous black and white comic book-style visuals with compelling gameplay, iOS racer SXPD has just received a 2.0 update, not only bringing the game to iPhone for the first time, but also lowering its price from $1.99 to free.
With revenue shrinking, and having been unable to recapture the lightning in a bottle of its breakout hit Candy Crush Saga, the company dropped 21 percent in value yesterday after posting disappointing earnings. The company’s earnings fell 5 percent (or $30 million) from the first quarter this year.
Beautiful piano music, a young protagonist, gorgeous visuals and landscapes fill the new trailer for upcoming PlayStation 4 exclusive, Rime, from TequilaWorks and Sony Computer Entertainment.
The young boy, reminiscent of other young wandering protagonists like Link (Legend of Zelda), Wander (Shadow of the Colossus), and Oliver (Ni No Kuni), finds a keyhole in a distant tower, and races across the landscape to get there.
Why is he running? What will he find when he finally attains the tower? Is this even the right tower? The just-posted trailer (linked below) has no answers, but makes us want to find out.
Does that mean developers should throw in the towel and stop making them, then? On the contrary, as the great Alan Partridge once said about regional detective shows: “Another way of looking at it is, people like them, let’s make some more of them.”
The “more of them” in question is Cubical, a seemingly straightforward puzzler that asks you to match the colours of different cubes by tapping them before the time runs out. And it’s a whole lot of fun.
Sometimes a video game movie spinoff comes along that is so left field that you you a) check to see that it’s not April Fool’s Day and b) makes you wonder if the developers have actually seen the film in question.
Joining 2004’s Fight Club video game, which turned the epic David Fincher mindf*ck movie into a straightforward beat-em-up, is a new Forrest Gump iOS game, which mutates the beloved Oscar-winning comedy-drama into an endless runner. Yes, really.
Called Run Forrest Run, the game “celebrates” the twentieth anniversary of the movie by stripping it of whatever complexity it had, and transforming it into a game in which Tom Hanks’ simpleton character runs into traffic and collects coins like a “stupid is as stupid does” Super Mario impersonator.