Could this be 2015’s most atmospheric game? Photo: RAC7 Games
Although the App Store is still full of freemium games like Angry Birds, Apple is pretty great when it comes to highlighting some of the more unusual titles that pop up on iOS — from the M.C. Escher gorgeousness of Monument Valley to the nihilistic weirdness of Sometimes You Die.
The company continues that trend with its latest pick for App of the Week, which would normally set you back a couple of bucks, but can be downloaded completely free of charge for the next seven days. It’s Dark Echo, a uniquely twisted puzzle game by RAC7 Games — and I’m here to tell you it’s excellent.
Check out the trailer and a description below. Trust me, if you like unusually minimalist puzzlers, you won’t be disappointed.
Mario, Zelda, Donkey Kong and other popular franchises could soon be coming to Android and iOS after the Japanese company confirmed it will be developing new titles for smart devices with the help of game developer DeNA.
Lat Ware is quite the character, and his game reflects his humor. Photo: Jim Merithew, Cult of Mac
Lat Ware is a pretty loquacious dude, without a bit of shyness in his persona. We came across Ware at the Game Developers Conference in San Francisco the first week of March and tried out his upcoming game, Throw Trucks With Your Mind. He was strapping headsets onto conference attendees and keeping up a steady stream of patter to keep them off balance when trying to manage their character in-game.
You see, Throw Trucks With Your Mind uses an $80 headset from NeuroSky to actually read your brainwaves. Ware has set it up in the game to track opposite parameters: focus and relaxation. When you focus intensely, the onscreen red bar will fill up, allowing you to do things like jump, push, and toss heavy in-game objects. When you relax, a blue bar fills up and lets you do four other cool things for a total of eight different ways to interact with the game using your mind.
Try that while some chatty indie dev is all up in your ear, trying to distract you.
Buzz Aldrin was one of the first humans to step foot on the moon. Now he’s trying to make the big leap toward becoming an iOS developer, but Apple keeps rejecting his app, Buzz Aldrin’s Space Program Manager, because of one tiny problem: It features too much Buzz Aldrin.
The App Store admissions team reportedly told Aldrin’s development team that the his game “contains well-known third parties.” What?!
Peter Dijkstra (right) and Jeroen Van Hasselt, two of the devs of creepy arena game, The Flock. Photo: Rob LeFebvre/Cult of Mac
SAN FRANCISCO — When I went to meet Peter Dijkstra, the business guy at Dutch game developer Vogelsap, I had to wait in line to see the small, indie team’s new horror game, The Flock. I wasn’t too upset, though, as the guy in front of my was none other than famed Doom and Quake developer, John Romero.
Dijkstra’s The Flock is an upcoming horror multiplayer game that takes place in one of three different arenas. Playing the game with three other people Monday at the Game Developers Conference in San Francisco brought back memories of those long-ago sessions of Quake Arena, as well as more modern examples of asymmetric multiplayer like Left 4 Dead and Evolve.
République Remastered is the gorgeously rebooted Mac and PC version of Seattle-based Camoflaj’s intriguing episodic stealth video game that originally came out for iPad and iPhone in December of 2013.
The development team took the opportunity to completely revamp the game within the updated game engine, Unity, moving the entire project from Unity 4 to Unity 5. By making this the first game release ever with the Unity 5 engine, they got early access to the engine in return for documenting their process.
“When Unity 5 was announced we saw our chance to make good on our two-year old promise to make a PC and Mac version of République,” writes the team on the Unity blog. “In addition to spending months completely reworking the game’s controls and UI, we knew we’d benefit from an increased wow factor on this new platform. From our dumpy office in downtown Bellevue (surrounded by industry titans like Bungie and Valve), we’ve put our heart and soul into this ambitious and at times, difficult, project.”
Check out the official game trailer below to see how they succeeded in making this already stunning game even more gorgeous.
Get ready to watch the epic slow burn in the official trailer for the upcoming conclusion to Rocksteady’s Arkham video game series, Batman: Arkham Knight. Scarecrow is uniting all of Batman’s enemies — Penguin, Two-Face, the Riddler, Harley Quinn, Poison, Ivy, and the Arkham Knight — to take Gotham City and take down The Bat.
Sure, there’s a little bit of Bane-like incomprehensibility in the Scarecrow’s voice-over, and (barring a miracle) the Joker won’t be in town this time around, but this game is looking pretty amazing. The in-game shots of Batman plunging down the skyscrapers of Gotham City, the brutal combat animations, and the just plain high-resolution glory of the fictional city and it’s lone hero make us want to play Batman: Arkham Knight right now.
Check out the epic trailer for the June 2, 2015 game below.
One of Ryan Cash’s favorite games growing up was GoldenEye on the N64. “One thing I remember so clearly is that the game was hard,” he recalled. “You couldn’t just beat the game on its toughest setting if you weren’t amazing.”
Luckily for Cash, his friend Bruno was a master at GoldenEye, and he would come over to unlock cheats. “He was the guy,” Cash remembered.
Most of us probably had a Bruno growing up. Back when you couldn’t pay $1.99 with Touch ID to unlock more gems or coins. Back when games were just as fun as mobile games are now, but also challenging and dependent on skill.
With Alto’s Adventure, out today in the App Store for $1.99, Cash and the rest of his team drew from the games they love to make something unique. They’ve created a game that’s not only really fun to play, but beautiful to behold. And unlike GoldenEye, there are no cheat codes to help you get ahead.
Developers now blur guns in App Store screenshots. Photo: App Store
Apple is turning away developers who try to submit apps with guns in their screenshots or icons. But this isn’t a case of Apple introducing new rules to the App Store, so much as it is one of the company finally enforcing rules that have been there all along.
The latest from one of the App Store’s premiere game studios.
I’m not what you would consider a “gamer.” I dabble in mobile titles like Monument Valley and occasionally play Super Smash Bros. or Mario Kart with friends, but few games manage to grab my attention for very long.
Yet there’s a new iPhone game I haven’t been able to put down for the past two weeks.