All items tagged with "game development"

Metal should get iOS gamers very excited about the future

Photo: Roberto Baldwin/The Next Web

Apple unveils Metal, a promising new tool for game developers, at WWDC 2014. Photo: Roberto Baldwin/The Next Web

As a professional game developer, the big news coming out of Apple’s WWDC keynote wasn’t Swift or iCloud Drive — it was Metal.

In an onstage demo, Epic showed off the power of its Unreal engine after it had been modified to make use of this new Apple framework. Hundreds of fish reacted dynamically to a finger drawn on the screen. Leaves were shaken from a tree, and butterflies flew through the screen.

It was a very pretty demo. But what does it mean for the games you’ll be playing on your iOS device?

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Clone Strike: Flappy Bird Knockoff Kills It In Kuwait [Interview]

Why yes, those *are* Gunnar gaming glasses; why do you ask?

Why yes, those *are* Gunnar gaming glasses; why do you ask?

Eli Hodapp is the Editor in Chief of popular iOS gaming site, TouchArcade. He’s just released his vanity project, Hodappy Bird, a humorous take on the Flappy Bird phenomenon. The game plays just like its inspiration, with a bird that looks a lot like Hodapp and a Chicago skyline background (Eli lives in the city). Hodapp gave developer Paul Pridham $50 as a joke to build the game, and Pridham made it in the course of a weekend.

It’s all in good fun, of course, but also perhaps a commentary on the recent explosion of Flappy Bird into the market. We wanted to know more, so we contacted him.

Eli took a few moments to chat with Cult of Mac via email today about his project.

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