Fortnite Battle Royale on mobile is a boatload of fun — but it could be a lot better. Clunky touch controls make it more difficult to play on iOS than on console or PC, and there’s nothing game controller manufacturers can do about it right now.
Gamevice has explained why its controllers do nothing if you attempt to use them in Fortnite — and why it’s taking Epic Games so long to add controller support.
No, it’s not just you — no one can play Fortnite right now.
The hottest game on the planet is down — and has been for over 12 hours — as a result of a database failure. Epic Games is in the process of carrying out major upgrades to its database systems, but there’s no word on when Fortnite will be playable again.
Epic Games is now rolling out its latest Fortnite patch, adding new weapons, new game modes, and more. There are big improvements for those who play on iOS, too — including the addition of party text chat and a whole host of bug fixes.
Apple’s product portfolio is crying out for something new. Fans and investors are itching to see where the company will go next, and whether it can revolutionize yet another industry. Should a games console be top of its list?
Some fans may not know this, but Apple has produced a console before. It wasn’t too successful, but Apple is a different company now, and it’s already serving hundreds of millions of avid gamers with its Apple TV and iOS devices. In some ways, a console makes a lot of sense.
But could Apple really topple the PlayStation or Xbox? Join us in this week’s Friday Night Fight as we battle it out over whether Apple should build its own console!
It was my job to stalk the surrounding map, eating smaller creatures in order to build up my armor and get evolution points, which would let me add and strengthen my special monstrous abilities.
I had to do this while being hunted by a team of four humans, each with their own specialty: the heavily armored, damage-dealing Assault class, the crafty Trapper with her energy-field dome to fence me in, the Support class, with a variety of ranged weapons, and the Medic, who kept healing those bastards as I hit them with my own smart bombs, electric attacks and sharp claws.
It was a heady, scary time, but I persevered. I flew up to the sky, hurling furious attacks upon their heads. I ran away, hiding behind huge rock columns to avoid their deadly assault. I ate and evolved.
Then, after about 20 minutes of furious action, I died, the victim of their unwarranted greed and violence.
I loved playing Evolve, and so will you. Check out the trailer below to see the Kraken, the second monster revealed for the upcoming console and PC game.
Android-powered video game consoles like the Ouya haven’t exactly been a huge success, but Chinese electronics maker Huawei is hoping to change that with Tron, a device that looks remarkably similar to Apple’s new Mac Pro — albeit a lot smaller. It’s powered by a quad-core NVIDIA Tegra 4 processor and 2GB of RAM, and it’s expected to cost less than $150.
Forgetting the disaster that was Battlefield 3: Aftershock, I’ve always thought EA’s other Battlefield titles for iOS were pretty good. But the company has promised a new “high-end” and “high-performance” Battlefield title for mobile that could come a little closer to its console counterpart — and may even be able to “inter-operate” with it.
EA Sports has brought the controversial free-to-play game model to the world’s biggest soccer franchise in FIFA 14 for iOS, which is now available to download from the App Store — three days before the big console release.
The title boasts a whole heap of improvements, including a new and intuitive control system, online multiplayer, a game of the week feature, and the hugely popular FIFA Ultimate Team mode.
Just after CES wound down back in January, I was part of a (relatively) small group of journalists and bloggers present at the Disney media event that revealed Disney’s Infinity game universe to the world. Problem was, I had no clue why I’d been invited, as all the hoopla was about the console game. Toward the end, I bumped into Bill Roper, Disney’s product development chief, and asked why I was there as I gulped down a delicious, miniature milkshake.
His answer was cryptic. But the reason I’d been invited has just made its entrance onto the app store today — it’s the Disney Infinity: Toy Box iPad app, a virtual sandbox mashup that allows anyone with an iPad to take a variety of Disney characters and play with them in different Disney worlds. And it’s free — for now.