(You're reading all posts by Luke Dormehl) Luke Dormehl is a UK-based journalist and author, with a background working in documentary film for Channel 4 and the BBC. He is the author of The Formula: How Algorithms Solve All Our Problems, And Create More and The Apple Revolution, both published by Penguin/Random House. His tech writing has also appeared in Wired, Fast Company, Techmeme, and other publications. He'd like you a lot if you followed him on Twitter.
About Luke Dormehl
We’re 23 days and counting (most likely) from the iPhone 6 going on sale, and more and more components are surfacing to tease what we can all look forward to in our next generation handsets.
The latest leak comes from French Apple website NowhereElse.fr and depicts a selection of SIM trays, Home buttons, Apple logos, speakers, and vibrator motors.
The drive toward mobile health has seen more and more research into the possible medical applications of smartphones. The latest comes from a team of researchers at the University of Washington, who have developed an app capable of diagnosing jaundice in infants simply by taking their picture.
Apple co-founder Steve Wozniak has called the wearables product category — of which Apple’s eagerly-anticipated iWatch will be one — “a hard sell.”
In an email exchange with CNet on Wednesday, the routinely outspoken Woz (who recently turned 64) noted that smart watches are “go-betweens for your smartphone, but are an extra piece and need special advantages that the smartphone doesn’t have, in my opinion. If they are just a Bluetooth go-between then it could wind up in the category of Bluetooth headsets: Fun to wear and show off for a day.”
The 8 Nintendo games we'd love to see on iOS
As crazy as it may seem, this year marks Nintendo's 125th anniversary, from its origins as a playing card company back in September 1889, to its status as a gaming powerhouse today.
As much as we love Nintendo, however, it has been pretty reticent about embracing the world of mobile gaming; refusing to port any of its core titles to iOS and forcing the takedown of emulators that have tried to provide this (slightly illegal) service. True gamers that we are, though, we hold out hope that one day Nintendo may see the light. With that in mind, here's our list of the 8 Nintendo titles we'd love to see on our iPhone screens.
Scroll through our gallery to see which ones made the cut.
Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.
While the first-generation games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.
There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.
(Picture: Nintendo/Samit Sarkar)
The Legend of Zelda: Ocarina of Time
The Legend of Zelda series started all the way back in 1987, but it took another 11 years -- when the franchise appeared on the N64 in 1998 -- for it to really hit its peak. The Legend of Zelda: Ocarina of Time sold 7.6 million copies in all, and is arguably the best game that appeared on Nintendo’s 64-bit console. Tantalizingly, the game has already received a touch screen mobile port — in the form of 2011’s 3DS update, which also added better graphics. Still, to date there has been no sign of Zelda on iOS.
But look on the bright side: Zelda-hungry fans can at least download the mobile exclusive Oceanhorn: Monster of Uncharted Seas, which takes the Zelda formula as far as it can go without the official Nintendo seal of approval. Check it out if you haven’t already.
WWF No Mercy
What can I say? I’m a wrestling fan, and despite having well over a decade to catch up, the WWE 2K franchise (formerly the Smackdown series) has never been able to match the brilliance that was AKI’s wrestling games.
Of these, 2000’s WWF No Mercy was arguably the greatest: adding ladder matches, an enormous roster, and a surprisingly fun story mode to what was already a near-perfect game engine. There’s little to no chance we’ll ever see this ported to iOS on account of the difficulty of securing the rights to the WWE roster circa 2000, but this would be my personal pick of the bunch.
So long as a touchscreen (or an MFi game controller) were able to replicate the deep control system this would be iOS perfection that is!
Super Mario Bros.
Forget about Retina display, impressive 3-D graphics and pixels-per-inch for a second, and bask in the ambience of the greatest Nintendo platformer to ever grace our consoles. Released in 1985, Super Mario Bros. is the oldest game on this list, and the one that many fans would still pay a premium to see on iOS.
Nintendo is hardly making millions from the original Super Mario Bros. these days, so why not open up the vault and allow an official port for iPhone and iPad players? The fact that iOS gamers are still denied this game is a crime so wicked it can only have come from Bowser.
(Oh, and give us Super Mario Bros. 3 while you’re at it!)
Super Mario Bros. may be the most iconic side-scroller Nintendo ever put out, but Metroid surely runs as a close second. An action/platformer that puts you in the space shoes of galactic bounty hunter Samus Aran, Metroid is an immersive world-building experience that never goes easy on players. It’s levels weren’t linear, there were plenty of dead ends, and the villain unveiling at the end is to video games what Darth Vader’s Empire Strikes Back revelation was to movies. We’d dearly love to see this game grace our iPhone screens.
Super Mario 64
Unlike so many other 3D games of its era (Crash Bandicoot, for instance) Super Mario 64 really was a game in which players were able to explore the vast 3D world which had been created for it to take place in. A 2004 Nintendo DS port added new playable characters like Yoshi, Luigi and Wario, and showed that the game worked just as well without the N64 controller that was specially designed for it.
With ten years now having passed since that port, it would be wonderful to see a re-release show up on iOS to wow a whole new generation of players.
Mario Kart 8
As with many of the franchises mentioned here, there are some great games in the Mario Kart series, which makes picking one a real challenge. With that said, I’d love to see Mario Kart 8 make an appearance on iOS, just to show the karting pretenders (Angry Birds Go! I’m looking at you!) who’s boss. The game featured the same core ingredients we’ve loved since 1992, but it added some innovative touches like anti-gravity strips, which tweaked an already spectacular formula. The graphics are also top-notch.
The Modern Combat games have shown that first person shooters can work surprisingly well on iOS. Why then can’t we have GoldenEye 007, the pitch perfect James Bond game that was 90 percent of the reason that most teenage boys bought the N64 back in the day? Throw in an online multiplayer mode for good value and watch the dollars roll in. The premium price would be worth it for the Facility stage alone…
While it certainly has its fair share of clones and discoverability issues, Apple’s mega profitable App Store is still the toast of the App Store world.
With that in mind, Microsoft is using it as its (unofficial) model for rethinking its own Windows app store which, to put it bluntly, is downright broken.
With the iPhone 6 and public launch of iOS 8 mere weeks away, one of the first products to take advantage of Apple’s new HomeKit platform has started shipping.
The product in question is the August Smart Lock, an electronic lock designed to allow keyless entry into people’s homes. “Now you can control who can enter and who can’t—without the need for keys or codes,” the company’s website notes. “And you can do it all from your smartphone or computer.”
Is it any wonder that Steve Jobs — who transformed Apple from an incredibly leak-heavy company during the 1990s, into one of the most secretive tech companies in existence — hated word getting out about his future products?
While bloggers and other reporters could get harsh treatment from Apple, however, it was loose lips on the part of actual Apple partners that really threw Jobs into a rage.
An anecdote from a new story about Time Inc. in this week’s New York magazine illustrates this, by relating how Jobs responded to Time Inc. releasing a YouTube video showing how its publications might survive the digital age, by harnessing the possibilities offered by the iPad.
The problem? Apple hadn’t yet announced the iPad’s existence.
Apple is planning to launch an even slimmer MacBook, possibly as soon as the end of 2014, or else the vaguer long-term date of 2015, according to a new report from Digitimes.
The rumor cites Taiwan-based supply chain makers, and claims that production of components has already begun in small volumes. The report also states that the 13.3-inch MacBook Pro is expected to be retired by the end of 2014.
How do you celebrate the arrival of a new member of the family? If you’re super Apple fan and former training manager for the Apple Online Store team Andreas Kleinke the answer is that you announce it in the same way Apple introduces a new product.
Adopting the minimalist design Apple is known for, Kleinke created a website for his new baby Jonathan, describing his son’s “20-inch seamless unibody enclosure,” “ten meticulously aligned fingers” and “maximum volume going all the way up to 120 dB.”
The site notes that parental sleep mode is disabled by default, and that gibberish comes as the pre-installed language, although additional language packs are available.
“The response has been truly amazing,” Kleinke tells Cult of Mac. “We already got hundreds emails from all around the globe, and there’s not a single mean one among them. Only very friendly people wishing the best. I’m sure Jonathan will be pleased, once he gets over that whole screaming thing.”
September 9 seems all but officially confirmed as the date when Apple will unveil its eagerly-anticipated iPhone 6, but when can users expect to get their hands on Apple’s next generation handset?
According to a new report coming out of China — from PCinLife, the country’s top IT portal — Apple’s new flagship phone will be available in stores between the 16th and 19th of September. This tallies with another earlier rumor from May, in which a German retailer stated that the iPhone 6 would hit the market on September 19: suggesting that this date may be the global date.