Mario, Zelda, Donkey Kong and other popular franchises could soon be coming to Android and iOS after the Japanese company confirmed it will be developing new titles for smart devices with the help of game developer DeNA.
Robert Pfaff is a young illustrator living in Michigan. He’s also a hard-core gamer with a love for all things pixellated, so he decided to combine both passions together and create this amazingly evocative set of digital artwork.
We found his work to be compelling, so asked Pfaff to choose his favorites and tell us a little about what they meant to him.
Pfaff is thinking about printing and selling his work on posters; if you’d like to encourage him, be sure to visit his artist page on Adobe’s portfolio site, Behance.
Nintendo won’t bring its popular game franchises to iOS, and Apple won’t allow emulators in the App Store. In order to play titles like Super Mario and Zelda on your iPhone, then, you have to look at unofficial alternatives. GBA4iOS was one of the most popular — but after its creators received a DMCA notice from Nintendo this week, it is no more.
The House That Mario Built isn’t any closer to bringing Zelda, Mario, Donkey Kong, and the others to iOS anytime soon, but what would Nintendo’s classic games look like if they were originally built for iOS?
Rather than waiting for Flappy Mario to hit the App Store, Red Bull decided to re imagine some of our favorite Nintendo games with a iOS twist that mashes up the likes of Donkey Kong with Angry Birds, Candy Crush Saga with Dr. Mario, and Nintendo’s own Temple Run knock-off starring Link.
If you’re a gamer, enjoy yourself this lazy December Friday afternoon through this wonderful, whimsical two-and-a-half minute video — in which Link, the elven, immortal hero of the Legend of Zelda series — travels across a series of Macs and iOS devices in a university computer land in order to rescue Princess Zelda from the evil wizard Gannon.
Just incredibly well done. Makes me want to load Majora’s Mask up in an emulator on my MacBook Air and while the afternoon away.
Nintendo, unlike many software developers, has chosen to ignore the goldmine that is Apple’s App Store by refusing to develop its titles for iOS. It’s almost guaranteed that the Japanese company would make an absolute killing if it just brought fan favorites like Super Mario, Zelda, and Pokémon to our iPhones and iPads. But president Satoru Iwata is adamant it will only develop titles for its own hardware.
There are signs, however, that Nintendo is cracking. It just released its first paid iOS app, a mobile version of the Nintendo 3DS’s Pokédex, to customers in Japan.