Crazy Taxi: City Rush pulls up to the App Store tomorrow



Back in the heady days of the early new Millennium I went out and bought a Sega Dreamcast (still a massively underrated console, in my mind) to play Crazy Taxi, one of the most original and addictive arcade games I’d played in forever.

Jump forward to 2012 and Crazy Taxi finally made its way to the iPhone as a $4.99 premium game, where it played better than expected, and (best of all) retained the nostalgic soundtrack that had helped make the original so much fun.

Leap forwards again to the present, and we’ve received word that Sega’s sequel, Crazy Taxi: City Rush is set for worldwide release tomorrow — bringing players more of the frantic passenger-pickup, traffic-dodging action they’ve been missing.

Kenji Kanno, the credited creator of the original game, apparently worked as a designer on this game, which fills me with hope. More worrying is the fact that — unlike the last Crazy Taxi iteration for iOS — this game is a freemium title, with the trailer emphasizing the ability to customize and otherwise upgrade vehicles.

That’s not necessarily a bad thing, but considering that in-app purchases have ruined many a classic game port on iOS, it’s definitely enough to make me a bit trepidatious. Still, with only 24 hours to go until the game hits I won’t be wondering for long.

Source: Touch Arcade

  • Screw freemium games. They are ruining the mobile gaming industry for the user.

  • stickyicky97

    games without MIFI controller support are ruining things! Apple needs to release it’s own official controller and stop relying on 3rd party manufact. to release half-ass controllers. Then again, some of the yet-to-be-released controllers look nice, but without broad game support, it’s pointless. I still can’t believe the new Modern Combat game doesn’t have controller support. High action games like it, are a perfect example of why the iPhone and games need a physical controller!