software - page 40

iSpykee Remote Control Robot App for iPhone

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Spykee is an odd little $300 robot “toy” that’s everything from a webcam to digital music player to VoIP phone and can be controlled via WiFi.

Spykee ships with software that allows it to be controlled from a Windows or Mac PC, but Televolution CEO David Beckemeyer thought it would be cool to control it from his iPhone, too, so he built an iPhone web app that permits just that.

With Beckemeyer’s iSpykee controller, now robot fans can use their iPhone or iPod Touch to send Spykee down the hall to check on the sleeping baby or set it to act as a motion detector and send an alarm or photo in email.

The iSpykee controller is an open source project that, by publishing the source code used to implement the robot’s communication protocol, Beckemeyer hopes will assist other developers in creating interesting apps to control the versatile robot.

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The Mind Behind Killer iPhone App Pandora Radio

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Picture by Rafael Fuchs

When Apple unleashed the App Store, I made one of the world’s worst predictions. Over a slice of pizza, I told Dev Patnaik, with whom I was writing a book, that Apple would never permit non-iTunes music programs to show up on the iPhone. Too risky, might take away attention from the iTunes Store. “Even Pandora?” he asked. “Especially Pandora,” I said.
How wrong I was — the brilliant Pandora Radio for iPhone app, sporting iTunes integration, was released the very next day, and it has come to represent the random, serendipitous musical discovery Yin to the predictable, find-what-you’re-looking-for Yang of iTunes. It’s a must-have, and it has, by itself, made the iPhone and iPod touch dramatically better music players than the iPod ever was — in addition to being phenomenal portable computers.
As some measure of apology, I interviewed Pandora Radio founder Tim Westergen over at my other blog to find out what makes the company tick — and why its musical suggestions are so much more accurate than I’d expect any computer to ever be.

Q: There’s another side of this story that I’ve heard about, which is that to maintain the connection to the musicians you help promote, you actually hire a lot of musicians to work at Pandora. A: Yeah, the foundation of Pandora is this thing called the Music Genome Project, which is an enormous musical taxonomy. The thing about it is, it’s all hand-built. We have a team of about 35 working musicians, and they listen to songs all day and analyze what’s going on with them. For 9 years now, that’s become a pretty substantial number of artists.

Q: How many songs have been classified now?
A: A little over 600,000.

Pandora Radio’s made out of people! It’s people!!!

Read the full interview!

Playfish Brings Social Gaming to Apple Mobile Users

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Playfish, one of the largest and fastest growing social games developers, announced Saturday the availability of its popular title, “Who Has the Biggest Brain?” for iPhone and iPod Touch. Who Has The Biggest Brain? features Facebook Connect and enables friends to play together anytime, anywhere.

Playfish is behind 5 of the 10 most currently popular social games played on Facebook, according to the company’s marketing material, and claims more than 60 million registered players currently play its games on the Internet’s fastest growing social networking platform. The company says more than 15 million people have played Who Has The Biggest Brain? on Facebook since launching in late 2007.

“We believe iPhone and iPod touch represent the next generation of entertainment platforms,” says Kristian Segerstrale, CEO of Playfish.

With 12 mini games, 27 brain types and a variety of unlockable achievements, Who Has the Biggest Brain? enables players to compete with their real-life friends and experience the more social and connected game play that Segerstrale describes as part of the company’s mission.

By creating games for people to play together using social networks and platforms such as Facebook, MySpace, Bebo, Yahoo!, iPhone and iPod touch, Playfish aims to transform video game play from an isolated, solitary obsession to one in which people enjoy greater social and connected experiences.

Who Has the Biggest Brain? is available now for $4.99 in the iTunes AppStore.

Rumor: Apple Separating AppStore Wheat from Chaff

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Apple may launch as soon as next week a “Premium” AppStore focused on games and other “sophisticated” apps for the iPhone and iPod Touch, according to a report at Wired.

The premium section would largely be focused on apps priced at $20 and more, giving game makers a channel to offer more in-depth (and pricier) titles without getting lost in the clutter of free and $1 apps. The Wired report also speculates that creating a “velvet rope” within the AppStore ecosystem could make Apple’s mobile platform more attractive to enterprise software companies such as SAP, that would otherwise prefer to focus on the more business-user targeted BlackBerry phones.

Should the rumors of a new AppStore section for “serious” software prove true, look for the announcement to come at Apple’s media event scheduled to launch a new SDK and iPhone 3.0 software on March 17.

Have2P – Sometimes the Best Things in Life Are Free

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Here’s an iPhone app you might find coming in handy someday. Best of all, Have2P is a free iPhone app that finds restrooms in your area thanks to your device’s nifty GPS locator.

Useful features include info on whether the restroom is for customers only, if it has a changing table and even reviews on how clean it is. Users can edit restroom info, submit restroom reviews and add restrooms to the database.

The latest update to Have2P even claims to have an “urgency detector” that senses when you and the phone are shaking and automatically starts a new search for nearby relief.

[GeekSugar]

Track Your Internet Stats Anywhere with Ego

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Ego is an aptly-named iPhone app that lets you check web statistics that matter to you, on the go. Because you’re, as the tag-line says, important.

Through hooks into Feedburner, Mint and Twitter, the current version supports statistics on the number of visits to any number of your websites (including daily, hourly and monthly numbers), feed subscription totals and changes, and how many people are following you on Twitter.

Support for Google Analytics is planned in a coming update.

Just $1.99 keeps you up-to-date on your web relevance any time, any where.

iPhone’s Interactive Grateful Dead History & Memorabilia Marketing

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Digital media company Mosaic Legends and San Francisco rock photographer Jay Blakesburgh have created a limited edition interactive app and eBook titled, simply, Grateful Dead, avialable now for $6 on the iTunes AppStore, that appears to be a template for more titles to come.

But who better to start a long, strange trip with than Jerry Garcia and the Grateful Dead?

Focused around a stunning Photomosaic of the Dead’s iconic guitarist, comprised of nearly 450 individual photographic “tiles” that users can double-tap and pinch their way into, down to full-res views of single photographs, the app also includes photographer’s notes on each photo, additional history of the band, built-in capability to comment on and share photographs with other app users, and a link to the Mosaic Legends store, where users can preview and purchase photographic Glicées and limited edition large prints.

If this AppStore offering takes off among the Dead’s famously loyal and devoted community, look for the idea to be reprised as a marketing vehicle in many additional incarnations.

Via MP3 Insider

ColorSplash: iPhone Photo Apps Point to Better Things to Come

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We’ve written previously about the odd dichotomy emerging from the general disdain with which the iPhone’s camera is regarded — fixed focal length, only 2 megapixels, blah, blah, blah — and the ever-increasing number of applications appearing to give iPhone photographers unprecedented control and creativity over their images.

Tonight we call your attention to a wonderfully whimsical app called ColorSplash, for two reasons.

First, it’s an amazingly powerful tool that, for $2, gives anyone the ability to transform their snapshots into arresting images in a way that Madison Avenue has long paid professional photographers and creative directors big bucks to do.

IMG_0276.jpgUsing your finger on the iPhone’s touch interface you can highlight just enough color on a black and white image to make it pop, turning something ordinary and mundane into something extraordinary and memorable.

It’s cool, it’s easy, intuitive and it works. And it’s $2.

Which calls for the second point, which is that, when this kind of thing can be done so well and so easily and so cheaply on Apple’s mobile UI, just imagine the creative possibilities to come when touch interface technology becomes the norm for high-end mega CPU computing platforms.

What I was able to accomplish here tonight, literally in a few minutes dragging my fingers across a little 3″ screen, would have been far more complicated — if not more time consuming — to accomplish using masks and layers and industry standard digital retouching tools in common use today.

The current economic situation may appear to be dire in many respects, but the future of creative expression, as evidenced by the explosion of tools and ideas inspired by the iPhone, seems bright indeed.

Play ShiveringKittens and Help Real Animals in the Bargain

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Pocketmac and the ASPCA announced Monday a one-of-a-kind fundraising promotion in which $1 of every sale of Pocketmac’s $3 iPhone game ShiveringKittens will go to the ASPCA through the end of April 2009.

ShiveringKittens is a quirky puzzle game in which users must successfully arrange falling blocks of ice in order to free – you guessed it – shivering kittens – from their cold-hearted captors.

Comes complete with a strangely hypnotic soundtrack, appropriately mewly sound effects and 10 levels of increasingly difficult play.

WTF App of the Week: Bang! Bang!

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Anyone like to start a pool on which big-city police force will be the first to gun down an innocent iPhone user as a result of the hapless victim flaunting his “Bang! Bang!” app in the wrong place, at the wrong time?

With authentic Hollywood sound effects and realistic depictions of firearms “carefully crafted,” all the way down to the “specific look, realistic options, and unique animations” of the real world gun they’re based on, according to the developer, this is not your father’s game of Cops and Robbers.

About Time – The iPhone Anti-Clock

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The first thing you see when waking your iPhone is the time, in big, bold, impossible-to-mistake numbers. And yet, a niche that seems to be growing almost as fast as fart apps is that of clocks. A search for clocks in the App Store turns up flip clocks, digital clocks, atomic clocks, analogue clocks even a goldfish clock. So it’s nice to see something a little bit different.

AboutTime (click opens App Store link) displays the approximate time in everyday language – it’s about quarter past four etc. As the developers say it their description ‘how often do you really need to know what the time is to the nearest second’?

At night, the colors change to a much darker palette making it suitable for a bedside clock. But the killer feature may be that when you swipe the screen, the page turns (with a nice animation) to reveal a quote about the nature of time itself from a selection of famous philosophers, authors and more, ranging from Albert Einstein to Britney Spears…

Hit me baby, one more time!

Thanks to DaveH for sending this in!

How To Bend Safari 4 To Your Will

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OK, so you’ve installed the Safari 4 Beta and found, perhaps to your mild surprise, that you no longer have Safari 3 around and that your default browser is now beta software. (For what it’s worth, I think this beta period will be pretty short, and that a proper release is not far away. Anyway.)

But there are some things you don’t like. Perhaps you’d like the tabs to appear where they used to. Perhaps you liked the old loading progress bar – the blue one that filled the address bar, instead of the new spinning wheel which only displays *activity*, not progress. Or perhaps you hate the new Top Sites feature and want to disable it completely (not much need for this, as it’s easy to switch off, but still).

OmniGroup Sets Four of its Apps Free

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While most of the Mac blogosphere has been occupied with a certain other browser release, the OmniGroup, a stalwart of NeXT and OS X software development, has made four of its own previously commercial apps, including the very appealing OmniWeb browser, completely free of charge. The other applications in question are presentation improver OmniDazzle, useless file remover OmniDiskSweeper, and developer tool OmniObjectMeter.

Back years ago, pre-Safari and Firefox, my brother and I would debate constantly about which the best OS X browser. He said OmniWeb, and I always argued in favor of Chimera (which turned into Camino). The reasons were pretty clear. I was a college student and poor, and he was gainfully employed and could afford to pay for his browser. Also, I had a 12″ Powerbook, and he had a 17″ model, so the large amount of screen real estate needed to take advantage of all of OmniWeb’s cool features was no sweat for him.

A lot of time has passed since then, Camino has improved dramatically, and so has OmniWeb. I’m still no convert, but I’m more tempted than I have ever been. And free DiskSweeper! That’s awesome!

Hat tip: Gruber

A Tale of Two Safaris: Mac STOMPS Windows

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To my eternal shame, my job requires that I use Windows at work. Lately, that’s been extremely interesting, because I just got a new machine at the office, and it’s spec’d similarly to my beloved 2.4 Ghz Unibody MacBook. That means that I actually get a pretty clear sense of the relative performance of Windows XP v. Mac OS X (what, you expected Vista). Honestly, for most tasks it’s a wash. I don’t do a lot of heavy graphics work on either platform, and web browsing is kind of web browsing. I typically use Chrome (fastest Windows browser) at work and Camino (fastest Mac browser at home).

Today was really interesting, however, because I tried out Safari 4 for Windows before I got to it for Mac. And I was extremely disappointed. It ran no faster than Chrome (maybe a bit slower), and it misrendered at least 50 percent of the sites that I visited — it couldn’t find thumbnail pictures, and it was flat-out ignoring CSS sheets on several sites. Within about an hour of starting use, I uninstalled it and moved back to Chrome. The beta is just about as beta as anything bearing the name I have ever seen. Running the Acid 3 test crashed the browser.

Installing Safari 4 to Mac, however, was as far removed from it as I can imagine. Animations were smooth out of the thumbnail Top Sites page. The browser aced the Acid 3 test on the first try — and each successive one. Twitter loaded like it was an app on my hard drive. A heavily Javascript driven message board I visit popped up faster than anything I’ve seen it since I was on text-based USENET in the mid-90s. It lived up to the hype, and it actually provided a worthy contender to Camino as the best browser on the platform (although I ain’t switching anytime soon; ).

I’m left at a bit of a loss from all of this. On the one hand, I’m delighted to have a blazing-fast new web browser for my Mac. On the other hand, I can’t believe Apple would ship such terrible software for Windows. How are you going to convert anyone when your product is inferior to the status quo?

AppleTV Update Wipes Boxee, Other 3rd Party Hacks

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Apple released an Apple TV update Tuesday evening that, not surprisingly, removes third-party add-ons, such as the popular media center application Boxee.

Apple TV users who are willing to hack their device to extend its functionality are likely to be savvy enough to have disabled auto-update on their machines, but it’s also likely some may wake to an unpleasant surprise on Wednesday morning.

The Apple TV support page had not been updated at press time with fixes and improvements in software version 2.3.1. Readers are invited to let us know in comments what amazements, if any, come with the update.

Via AppleTV Junkie

External Bluetooth Keyboard Working On Jailbroken iPhone?

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In the words of a late, great, British Saturday morning kids TV show: THIS IS WHAT WE WANT. This is what I’ve wanted since I first got my grubby little fingers on an iPhone. This is how I used to use my Palm (with a GoType keyboard) to write articles on the road. It worked just fine. I really, really want this; not as a plaything for the jailbroken, but as a built-in, out-of-the-box, totally legitimate feature.

Some people are saying this is faked. They say the guy is either using VNC, with an accomplice doing the typing out of sight, or that the camera was paused after the keyboard typing to allow the text to be entered normally (and it’s fair to say that there is a slight camera shake at about 00:33).

But I don’t care if it’s a fake or not. This is a feature I want on my iPhone. In fact, I’m going to stop writing about it and just call my old friend Tim Cook right now. Me and him, you know. We’re buddies.

(Via TUAW.)

Oh, and in other news: people use Macs.

Flow – a Productivity Tool for the Rest of Us

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Gridiron Software released Thursday the much anticipated free public beta version of Flow, software for the Mac the company calls a Visual Workflow Manager. In short, Flow brings order out of chaos and, if first impressions mean anything, is apt to be the most transformative productivity tool anyone has seen in quite a while.

Many talented and creative people are not wired for total top-down organization and don’t hard-code cross-referencing and version tracking into their work on projects. As a result, a lot of frustration and lost time can accompany efforts to complete work to its final delivery state.

Flow lets you get out of your own way, automagically tagging and tracking everything that goes into a project, from idea to end result. Users can see how all the pieces of a project fit together, in one interface, and access them instantly, even if they are offline.

The built-in, automatic time-tracking feature is bound to be received as a godsend by those responsible for budgeting and billing and Flow collaboration enhancements promise to increase productivity by helping you work smarter, not harder.

For the guided tour demo of Flow’s amazements go here.

The first version is for Intel Macs, with support for PowerPC and Windows coming soon. Download the free beta here and when you decide to buy the promotional price of $249 is good until May 1. After that, the price will be $299.

Via WebWorkerDaily Thanks to Greg Correll for the tip