XCOM Is Out For The Mac, Now Help Us Kill These Aliens Already

XCOM_ELITE_SOLDIER_PACK_xl

Get ready to splatter some grays, slice up some sectopods, and run screaming from some Chryssalids. Firaxis and 2K Games have today released XCOM: Enemy Unknown for the Mac, the official OS X port of last year’s best strategy game.

Based upon the classic Gollop Bros. game X-Com: UFO Defense first released for PC back in 1994, XCON is a turn-based strategy game that mixes tactical soldier vs. aliens battles with base management and a larger, geoscape view in which you control a global anti-extraterrestrial military force and repel a full-scale alien invasion of the earth.

Here are some of the game’s key features:

• A beautifully realized re-imagining of the groundbreaking classic X-COM: UFO Defense.

• Command XCOM’s soldiers in tense turn-based battles where each decision could be the difference between game-changing gains or devastating losses for humanity.

• Expand the XCOM base, manage its resources, oversee international relations and control Earth’s satellite coverage and air defenses.

• Recruit, customize and equip an elite squad, then upgrade each soldier’s unique skills and abilities as they gain experience in the field.

• Recover artifacts from battle and use them to research and build powerful technologies that can be turned against the invaders.

• Mix and match aliens and soldiers to create powerful squads in LAN and online multiplayer.

• XCOM: Enemy Unknown – Elite Edition includes the Slingshot and Elite Soldier Pack add-on content, as well as the Second Wave update, which includes a series of gameplay modifiers that add further depth and flexibility to the campaign.

You can buy XCOM: Enemy Unknown is available now on the Mac App Store for just $49.99. If that’s too rich for your blood, or your Mac won’t support the system requirements, buck up: an iOS version is coming this summer.

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  • zchrykng

    Any idea if this will be released on Steam as well? I bought it already for the Windows version, and while I like it, it is not worth $99.98.

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John BrownleeJohn Brownlee is a Contributing Editor. He has also written for Wired, Playboy, Boing Boing, Popular Mechanics, VentureBeat, and Gizmodo. He lives in Boston with his wife and two parakeets. You can follow him here on Twitter.

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