Leap Motion demonstrates The Leap 3D motion sensor for Cult of Mac
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yeah I'm David holes I'm the CTO at leap
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motion and uh with this is the this is
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the
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leap so do some stuff over
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here we just start off with some very
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simple drawing actually this probably
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make it better for your screen
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right uh we just start off with some
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very sort of simple drawing and uh you
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know we're fast you know it's accurate
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you know I can move really fast uh but
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also uh you know I can move very small
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too so that's just a centimeter right
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there I'm drawing Hello than just about
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a
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centimeter and of course we can do
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multiple fingers you know and uh you
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know I can I can do mobile fingers and I
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can pause it in the air and everything
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is in 3D so so my way my fingers are
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moving in 3D and uh of course you can
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see the entire hand so you know here's
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my here's my uh here's my entire hand
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you can see the the very the subtle
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motions of my fingertips being very very
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very accurately
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tracked and uh
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so there's lots of interesting stuff you
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can do with this uh I'll load up some
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maps for a second and uh you you can see
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you can imagine sort of going through
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Maps you know uh generally like we do
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with uh with touch but of course we're
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not touching and I can you get that good
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pinch to zoom because we have that
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accuracy you're also very
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responsive and uh it's pretty easy to
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use there's our office right there I'll
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Zoom back out to the rest of the United
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States
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to uh to New
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York and uh of course we can do things
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in 3D so you know in 3D you get that
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extra efficiency so here sort of in in
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out left right up down those are all
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really just one Motion in 3D so here I'm
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you know I'm changing angle zooming in
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it's all just one motion that's sort of
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the band with uh the advantages that you
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get to
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3D uh you know you can imagine doing
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simpler things you know uh browsing the
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internet soort of just grab the grab the
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screen and kind of go up down you know
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fling it uh also of course uh you know
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more complicated uh more complicated
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demos too where you know you're sort of
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reaching into a virtual space and moving
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it around and you know spinning things
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around and doing all sorts of really
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interesting stuff you know with things
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that are traditionally very visually
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complicated or very difficult
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interactive wise but uh all of a sudden
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now it can get sort of a natural
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physical intuition for how it's so
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structured uh in a physical way you
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know so yeah that's sort of a quick
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overview and uh of course anything touch
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uh related is just immediately supported
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with lowlevel Hardware emulation so I
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can sort of reach in any sort of touch
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application and sort of use it in a
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natural way without any code or or you
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know sort of
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difficulty so I think that's about
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it
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