Engineers are apparently working on an innovative design for the head-mounted display Apple is secretly developing: the company requested a patent for a motorized adjustment system.
Apple doesn’t openly talk about this project but this request, and another the company made recently, leave no room for doubt that the company is researching what will almost certainly be an augmented reality headset.
Say goodbye to winter and hello to these great new deals on gear and gadgets in the Cult of Mac Store. This week, we’ve got a terabyte of super-secure cloud storage for life, a way to save your favorite streaming videos, a versatile VR headset, and a set of boss Bluetooth earbuds.
Virtual reality is finally here…if you can afford it. Picking up one of those sleek new headsets is going to set you back hundreds of dollars, but why drop so much coin when you’ve already got most of what you need for immersive VR in your pocket? DSCVR easily turns your mobile device into a full fledged VR headset for iOS or Android, and right now you can get one for just $24.99.
The age of virtual reality is here, and you’re probably closer to taking part in this exciting new form of interaction and storytelling than you think. If you’ve got a smart phone, you’ve got most of what you need to drop into virtual reality today — the only other thing you’ll need is something like the Homido VR Headset. Simply slide your smartphone into the headset’s receiver and you’re on your way to another reality, all for $69.95 at Cult of Mac Deals.
When my kids and I walked into a coffee shop one sunny day last month, we were greeted by a row of tables holding laptops with gaming demos.
My son gravitated toward the biggest display, a huge TV screen with a giant, face-obscuring set of goggles set in front of it. This was the Oculus Rift, the latest fad gaming device that places two stereoscopic images in front of your eyes to simulate virtual reality.
He slid the massive black eyewear onto his face, picked up the connected Xbox controller, and started moving his head around. The rest of us could see the game on the TV — an abstract shooting gallery in three dimensions, with my boy at the center, first-person style.
After about five minutes of waving his head around and pressing buttons on the controller, my son pushed the goggles up and off his head and said, “Dad, I think I’m going to be sick.”