Sketchnotes breeze through WWDC 2019’s biggest surprises

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WWDC 2019 Keynote sketchnotes, part 1 of 4
A quick visual highlight of the WWDC 2019 keynote through sketchnotes.
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WWDC 2019 bug The WWDC 2019 keynote came packed with exciting announcements.  As in past years, I ended up with four pages of drawings in my notebook. I sketched out the biggest new features coming to tvOS 13, iOS 13, macOS Catalina and watchOS 6. And then there’s the new Mac Pro and Pro Display XDR.

As seen in my first sketchnote, above, tvOS 13 adds multi-user support and support for Xbox One and PlayStation DualShock 4  game controllers for Apple Arcade. Meanwhile, watchOS 6 will bring an App Store directly to the Apple Watch, a new Noise app, and a new Cycle tracking app for women.

For a quick visual recap of the highlights  of the WWDC 2019 keynote, check out the rest of my sketchnotes below.

Speed through the WWDC 2018 keynote with sketchnotes

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Apple WWDC 2018 keynote in sketchnotes, Part 1 of 4.
Sketchnotes deliver all the WWDC 2018 keynote highlights the easy, visual way.
Photo: Andy McNally/Cult of Mac

WWDC 2018 bug Cult of Mac It is always exciting to capture the WWDC keynote in sketchnotes, and this year I filled up four pages of my notebook with drawings showcasing the biggest new features coming in iOS 12, macOS Mojave and watchOS 5.

As seen in my first sketchnote, above, iOS 12 makes performance on both old and new devices a priority. ARKit 2 brings more augmented reality goodness to Apple devices, including the ability for up to four people to share the same AR space at the same time.

For a quick and easy recap of the rest of the WWDC 2018 keynote highlights — plus a bonus sketchnote that proved kind of prescient — check out the rest below.

A visual overview of Apple’s essential design principles

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Apple design places a premium on simplicity in an effort to provide
Apple design places a premium on simplicity in an effort to provide "a delightful experience."
Photo: Andy McNally/Cult of Mac

Apple’s Human Interface Guidelines have been the core of the company’s design philosophy ever since the Macintosh in 1978. Apple design evangelist Mike Stern gave an overview of the ever-evolving guidelines during a Wednesday session at the company’s Worldwide Developers Conference.

The session, entitled “Essential Design Principles,” is one of my favorites, in large part because I’m a designer myself. I’ve distilled the essential Apple design principles he talked about in the sketchnotes above.

See Swift 4’s hot new features in sketchnotes

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What's new in Swift 4 sketchnote
Here's the latest on Swift 4, the latest version of Apple's programming language, done up in sketchnotes.
Photo: Andy McNally/Cult of Mac

On Tuesday, Apple gave one of it’s most important presentations of the week: the new version of Swift, it’s popular multi-platform programming language.

It was a big session because it gave all of the developers at WWDC a quick overview of the new features and pointed them to sessions that dove deeper on certain topics.

Above is my sketchnote from the session. I always feel over my head in the Swift talks, but I feel like the improvements will make Swift more accessible to developers like me, who are just getting started.

WWDC 2017’s biggest moments in sketchnotes

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ipad-wwdc-keynote

All this week, illustrator and senior UX/UI designer Andy McNally will be sketchnoting Apple’s Worldwide Developers Conference for us.

My markers and pens worked overtime to capture all of the news and announcements in this year’s WWDC keynote. I captured three pages of notes on watchOS 4, macOS HighSierra, the iMac Pro, the new 10.5 inch iPad Pro, and iOS 11. The artist in me is excited about trying out the new iPad Pro to test the improved Apple Pencil latency. You can check out all of Apple’s announcements and details here.

Getting ready to sketchnote Monday’s WWDC keynote

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iPad Pro with WWDC Time sketchnote displayed
Are you ready for Apple's annual developer conference?
Photo: Andy McNally/Cult of Mac

All next week, illustrator and senior UX/UI designer Andy McNally will be sketchnoting Apple’s Worldwide Developers Conference for us, starting with the big keynote on Monday.

It is time to get ready for the 2017 WWDC. What should I pack? What pens should I bring? OK, maybe I’m the only one who has to think about what pens and colored markers I need to bring. However, it is critical to remember all of the chargers and cables for our Apple devices.

Get drawing tips as we cover WWDC with sketchnotes

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Andy McNally/ Cult of Mac
Andy McNally/ Cult of Mac

“Sketchnotes” are an increasingly popular form of visual note-taking. By combining text and images, sketchnotes are not only beautiful, but often easier to recall than text alone. The technique is an effective way of capturing notes and ideas in the classroom, meetings and conferences.

All next week, illustrator and senior UX/UI designer Andy McNally will be sketchnoting Apple’s Worldwide Developers Conference (WWDC) for us, starting with the big keynote on Monday.

Andy has been covering Apple’s events as sketchnotes for some time. We ran some of his sketchnotes from last year’s event, which proved very popular. He’s back again this year, and is planning to publish sketchnotes from a variety of sessions at the conference.

Before he gets started, Andy shared some tips and techniques for getting started on sketchnoting yourself. Let’s take a look: