Almost half of the top 50 apps on iPad are unavailable or have not been optimized for competing devices that run Google’s Android operating system. That’s according to a new report from Canalys, which believes Google should be doing more to encourage top developers to build high-quality tablet apps for its platform.
UPDATE: Lucky Frame has provided us with some updated stats: Gentlemen! now has over 6,000 players on Android, with just 50 paid downloads.
Gentlemen!, a brand new title from Scottish development studio Lucky Frame, made its debut on Android and iOS last week. It’s been a pretty big success so far, with plenty of acclaim from reviewers, a mention in a British newspaper, and thousands of players worldwide.
But it’s not all good news for Lucky Frame. You see, only 20 of the players on Android actually paid Gentlemen!’s $4.99 price tag, the company revealed to Cult of Android.
Adobe’s entire new Creative Cloud suite has already been cracked, and it appears to be just as easy to do as it was for the old non-cloud version. Crackers have already made the tools available, just days after the official release.
We’ve heard before that piracy is just killing Android developers. It’s such a wide scale problem that some devs are finding little incentive, between piracy and fragmentation, to actually release their games on Android.
Sadly, the problem doesn’t seem to be getting any better. Another developer has just released details on the massive problem they are having on Android with app piracy. How bad is it? Piracy on Android outnumbers iOS piracy by fourteen to one. Woof!
It was only yesterday that we found out that music streaming apps like Spotify and Rdio are helping kill music piracy, as the music industry reported that global revenue rose in 2012 for the first time in 13 years.
Well, according to a different report that crunched some serious numbers, Apple’s iTunes Store played a big part in the music industry’s growth, by accounting for 60 percent of global digital music revenues.
Too cheap to actually buy Tweetbot, Tapbot’s awesome Twitter app for iPhone, iPad and Mac? Are you pirating it despite the fact that it only costs a couple bucks, and Tweetbot has a limited number of tokens that it can distribute before Twitter says they can’t sell their client anymore?
Well, Tweetbot’s not going to force you to do anything, but they have started autofilling the Tweet box in its iOS app to publically broadcast that they are no-good, dirty pirates.
Hackulous has announced that it has shut down Installous, the one-stop shop for “cracked” or pirated apps and games on iOS. The team blames “stagnant” forums and the difficulty in moderating them as the reason behind its decision to kill the service, which will undoubtedly be a huge victory against iOS software piracy. At least for now.
Hunted Cow released its new iOS game, Battle Dungeon, in the App Store less than a week ago, and the title has already been pulled. Why? Rampant piracy. The number of illegitimate users put such a strain on the game’s servers that Hunted Cow was forced to shut it down.
The RPG-like strategy game allowed users to play with each other and compete in leader boards, upgrade characters, etc. It’s a sad day for the game’s paying users.
After nearly a decade, my iTunes library weighs in at almost ninety-four gigabytes. A lot of serious music nerds would sneeze derisively at that, but it still represents over 13,000 songs that would take me, from start to finish, a full 48 days to listen to back to back.
I’d be lying if I said most of these had been acquired legally. Most of these albums were acquired on Bittorrent in my twenties. Many more were ripped from CDs lent to me by friends and family, or slurped up from Usenet to satisfy my obscure yet surface-thin musical fixations. Some were purchased through iTunes or other sources online, but truthfully, if you stripped everything out of my iTunes library that I’d acquired legally, I’d probably have a digital music library that could fit on a first generation iPod.
Over the course of the last two years, though, something interesting has happened. I’ve grown a conscience. These days, all of the music I listen to is listened to legally. But iTunes not only has no part in it. In fact, for the past two years, my iTunes library has just been collecting dust: a graveyard to the music piracy of my youth.
I’m ashamed of it. I want to try to explain things. Both why I started pirating music, why I stopped, and how, in fits and starts, being a music pirate helped transform me into someone who cared enough about music to buy it.
Not long go, we reported to you that the FPS Dead Trigger had given up the fight and gone free on Android, due to an “unbelievably high” piracy rate. Today, it appears that Madfinger Games, the developers behind Dead Trigger have given in and made the game free on iOS as well.