The 10 greatest games we played in 2014

By

Photo: Activision
2014 gave us the most fun Call of Duty in recent history. Photo: Activision

We’ve argued on many occasions before that 2014 was a superlative year for iOS games. But it was also a fantastic twelve months for video games in general, as the last generation’s consoles were pushed to their max, and the PS4 and Xbox 360 hit their stride.

So now that the dust has settled what are our picks for games of the year? Check out our choice of the ten titles you must play after the jump.

8 Nintendo games we’d pay a premium to see on iOS

By

Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.While the first-generation  games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.(Picture: Nintendo/Samit Sarkar)

Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.

While the first-generation games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.

There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.

(Picture: Nintendo/Samit Sarkar)


[avocado-gallery ids=”258800,292941,292942,292943,292945,292946,292947,292948,292951″]