It didn’t take Super Mario Run and its nearly 3 million downloads on day one in the iTunes Store to recognize how serious iOS users are about gaming.
App developers submit hundred of games each day to Apple for iTunes and with a dizzying number of iOS games available, there is an equally impressive number of accessories companies making gamepads for mobile games.
One, GameSir, will debut its first iOS-centric hand controls at next week’s CES in Las Vegas after five years of developing gamepads that have been well received among Android users.