| Cult of Mac

In Terms of iOS Gaming, the Freemium Model Makes the Most Cash [Report]


we rule on iphone
hpnvsn on flickr • http://bit.ly/qKDzd1

The Games category is by far the most popular corner of the iOS App Store, and a new report has surfaced that says most people spend their money on virtual, in-app goods and upgrades in their favorite games.

In terms of Android and iOS users, the ‘freemium’ model seems to be the reigning king of mobile gaming. Users are starting to prefer free games that offer in-app upgrades and purchases to unlock new content.

Apple Lifts Club, Prepares To Smack Down Patent Troll Lodsys



Patent troll Lodsys has been suing iOS indie developers for using Apple’s own in-app purchasing mechanism. Sleazily, the company has claimed that they had no choice but to go after the little guy because Apple refused to cough up an App-Store-wide patent license.

No surprises here: Lodsys’s actions have roused the Cupertino Colossus, and they might not like the response they get from disturbing the sleeping giant’s slumber.

Report: Apple Banned Sony Reader For Out-Of-App eBook Purchases… and Kindle May Be Next



Although Amazon’s Kindle platform seemed to stumble a bit in the wake of the iPad’s debut, mostly from surprise, they’ve since rallied and continued to increase their lead as the biggest e-bookstore on Earth. In fact, according to Amazon’s own metrics, they now sell more Kindle e-books than they do paperbacks.

How’d Amazon compete with iBooks? Ubiquity: Kindle software is available on almost every modern OS out there, and a Kindle book purchased on one can be read on another. Amazon managed to achieve this feat by cutting middlemen out of the transaction entirely: if you purchase a book in-app, you simply are directed to an Amazon webpage. It’s all done on the Internet.

If a new report coming from The New York Times is anything to go by, though, Apple may be ready to strike Kindle on iOS down for the count unless it agrees to utilize iTunes’ own in-app purchase system, though.