GREE Kills OpenFeint, Developers Given Just Under One Month’s Notice [Report]


So long, Open Feint, we hardly knew ye.

Launched in February of 2009, OpenFeint was the first useful leader board and multiplayer matching service for iOS games. It was originally developed by Jason Citron’s Aurora Feint development team, and went on to become an SDK that iOS, and later Android, developers could include in their mobile games without having to build their own multiplayer, leader board, or achievement system.

In 2011, social gaming company GREE purchased OpenFeint for a reported $104 million.

Today, GREE announced that OpenFeint will no longer be supported, and that the service will end on December 14, 2012.