Apple’s Feedback app on iOS has been updated ahead of its WWDC keynote later today, and it hints at an interesting new “Drag and Drop” feature coming to iPad in iOS 11.
Apple accidentally reveals another big feature for iOS 11

Photo: Apple
Apple’s Feedback app on iOS has been updated ahead of its WWDC keynote later today, and it hints at an interesting new “Drag and Drop” feature coming to iPad in iOS 11.
iPhone 7 and iPhone 7 Plus deliver an all-new Home button that uses the Taptic Engine inside your device to simulate clicks. It doesn’t actually move in and out like a traditional iPhone Home button, but that’s not a bad thing.
Not only does it make your iPhone more reliable (without a moving button there’s no need to worry about it failing), but it also makes it more water-resistant. It’s also customizable; you can adjust the strength of the haptic feedback to make your clicks more noticeable.
Here’s how.
Now that Apple has apologized for its decision to release a half-baked Maps app in iOS 6, the vast majority of us will carry on with our lives and use a third-party solution until Apple’s is fixed. Right now, it seems Apple is a company that can achieve anything. So it won’t be too long before Maps is as good as — if not better then — Google Maps. Right?
Maybe not. You see, Apple’s Maps problem could be much bigger than we think, and it could be a long time before we can say goodbye to third-party alternatives.
One of the features iPad users have been consistently calling for since the device made its debut back in 2010 is multi-user support, which would allow families and small businesses to share one device between a group of people who all have their own account, with their own wallpaper, their own apps, and their own settings.
According to one iOS developer who recently contacted Apple about this feature, the Cupertino company is aware of the issue, and it is currently being “investigated by engineering.”
A new patent published by the U.S. Patent and Trademark Office reveals that Apple is working on a ‘smart’ keyboard that provides users with tactile feedback using proximity sensors and air vents on individual keys. It could radically change the way we do everything with our keyboard, from sensing a letter being pressed before it’s typed to allowing us to ‘feel’ a video game through our finger tips.