I’ve been encouraging every gamer I know to play Fortnite on iOS since it made the leap to the App Store back in March. I’ve gushed about how spectacular the game is on mobile, and how it keeps up with its console counterparts.
I’m not at all surprised that the game is making an absolute killing on iPhone and iPad, raking in more than $25 million in revenue during its first month of availability. I’ve played it almost every day, and spent more than I’d like to admit on items I don’t really need.
But two months on, now that the novelty has worn off, I have some complaints to make. Fortnite could be so much better on iOS if Epic was to give it the attention it really deserves.