| Cult of Mac

Top iOS games are swimming in cash while players are stuck home


App Store game revenue 1
App Store games ranked by revenue.
Photo: GoldenCasinoNews

There aren’t too many businesses that are thriving right now, but mobile games in the App Store certainly appear to be one of the outliers. Provided that you’re among the top titles, that is!

With many people stuck at home due to COVID-19 lockdown, a Tuesday report from GoldenCasinoNews claims that the top five games in the U.S. App Store hit $9.7 million in daily revenue in April. The leader of the pack right now is the ultra-popular Roblox Mobile, which is raking in approximately $2.7 million daily.

Candy Crush Saga drops its landmark 5,000th level


Candy Crush
That's a whole lot more levels than just about every other game in the App Store... combined.
Image: King

Having launched back in 2012, Candy Crush Saga is, believe it or not, one of the veterans of App Store gaming. And, boy, has it hit the milestone to prove it!

This week, the game that’s known for having more levels than virtually every other game released its landmark 5,000th level.

Fallout Shelter dethrones Candy Crush Saga on App Store charts


Fallout Shelter
The nuclear holocaust has never been so adorable.
Photo: Bethesda

For years, King.com’s Candy Crush Saga has been one of the App Store’s top earners. The addictive match-3 game was considered the crowning success of the freemium app genre, and although the growth of Candy Crush Saga has been slowing over time, it still dominated the App Store’s ranking charts.

But there’s a new king in town. A post-apocalyptic king. Fallout Shelter, Bethesda’s adorable nuclear bunker sim, has dethroned Candy Crush Saga as the App Store freemium game to beat.

Candy Crush not so sweet after disappointing earnings


Candy Crush Saga

We may be in something of a golden age for iOS gamers, but Candy Crush maker King isn’t reaping the benefits quite as much as it had hoped.

With revenue shrinking, and having been unable to recapture the lightning in a bottle of its breakout hit Candy Crush Saga, the company dropped 21 percent in value yesterday after posting disappointing earnings. The company’s earnings fell 5 percent (or $30 million) from the first quarter this year.

International Game Developers Contest King’s ‘Candy’ & ‘Saga’ Trademarks


Candy Crush Saga

The International Game Developers Association has issued a statement opposing King’s recent Candy Crush Saga trademark filing — in which the game developer claimed ownership of the words “candy” and “saga” across all gaming platforms.

Calling the move “predatory,” the group plans to use its Business and Legal Special Interest Group to investigate the filing, which was recently approved by the U.S. Patent and Trademark Office.

Play This, Not That: 5 Alternatives To Popular iOS Games


Temple Run

Note: This article originally appeared in the Cult of Mac Newsstand issue, Game On!. Grab yourself a copy or subscribe today.

You’ve heard of them: the heavy hitters. The mobile games so big, so profitable and so frustratingly popular that you refuse to play them out of spite. Or you do play them, and you genuinely enjoy them, which is also totally fine.

But we’re all about self-improvement and actualization here, so here are a few alternatives you might consider instead of those gaming equivalents of high-school quarterbacks.