Bethesda’s runaway hit game Fallout Shelter is getting a well-needed dose of new stuff today, including several balance fixes, some new threats to your vault, and a handy robot assistant who can help you collect resources and scour the wasteland for you.
If you’ve been itching to put a real-life Pip-Boy on your wrist via the $120 collector’s edition of Bethesda’s highly-anticipated role playing video game, Fallout 4, and you own an iPhone 6 Plus, you may be out of luck.
The larger handset will not be supported for the wristband, but you can still run the companion app when the console and PC game comes out later this year.
Post-apocalyptic free-to-play iOS game Fallout Shelter is proving that engaging gameplay and treating your players like valued customers pays of huge dividends.
Developer Bethesda today revealed that the game, only just released, has pushed aside all other takers in the App Store, becoming the top downloaded game in 48 countries, and the top downloaded app (including games) in 25 more.
Looks like a fun, quality game that doesn’t trick you into buying in-app purchases can be successful after all.
For years, King.com’s Candy Crush Saga has been one of the App Store’s top earners. The addictive match-3 game was considered the crowning success of the freemium app genre, and although the growth of Candy Crush Saga has been slowing over time, it still dominated the App Store’s ranking charts.
But there’s a new king in town. A post-apocalyptic king. Fallout Shelter, Bethesda’s adorable nuclear bunker sim, has dethroned Candy Crush Saga as the App Store freemium game to beat.
Developer Bethesda had a surprise or two for its showcase at the Electronics Entertainment Expo trade show last night. But the biggest one was a previously unannounced game called Fallout Shelter, a resource-management title for iOS that puts you in charge of a subterranean colony after the nuclear holocaust.
Most surprising of all: It’s out right now, and it’s free.
The Elder Scrolls Online is a massive online role-playing game that lets you join up with your friends to explore the vast realm of Tamriel, the world featured in various high-fantasy games like Oblivion and Skyrim.
Bethesda Softworks has just dropped the subscription model from its award-winning massively multiplayer online (MMO) game, and is bringing the massive virtual world to current-generation consoles like the PlayStation 4 and Xbox One, as well as updating the PC and Mac versions of the game to The Elder Scrolls Online: Tamriel Unlimited.
Editor’s Note: Due to the sheer size of Elder Scrolls Online, we’re publishing our hands-on impressions in three chunks. Here’s part one.
I dash up a sandy dune, rushing past palm trees, looking for the spot on my map where an eyeball icon beckons my attention. The sky is blue — it’s mid-day here in the Hammerfell region — with a few clouds to tease the eye. It’s hot enough to fry an egg on my heavy armor, but hey, I’m not really running anywhere.
As I crest the little hill, a brilliant lens-flare from the sun draws my attention skyward, distracting me from the broken bridge. I tumble heavily to the sea below, splashing into the water.
I’m in good company: there’s a small school of orcs and elves who have made the same rookie mistake. We make the slow swim of shame to the sandy beach, then rush off to explore this idyllic, if tricky, land.
This all takes place on the continent of Tamriel, which will be familiar to gamers who’ve played the previous titles in the series: Skyrim, Oblivion, Morrowind. It’s like Middle Earth for game nerds. While each of the previous games took place in just one area of Tamriel, the Elder Scrolls online promises the whole land mass.
It’s paradise –I wonder if I can bring my kids with me when I move here.
The Elder Scrolls Online, from Bethesda Software, is coming April 4, 2014, and not to the hot new consoles, oh no. The hotly-anticipated online sequel to one of the hottest role-playing games of the past few years is coming to Mac and PC before releasing to the Xbox One and PlayStation 4 the following June.
Imagine that–a huge gaming title coming to your Mac before your console-loving friends can get their hands on it.