Apple’s AR/VR headset might launch later than anticipated in 2023. Instead of a Q2 2023 debut, Apple might release the headset in the year’s second half.
The delay, reportedly due to “software-related issues,” will impact the AR/VR headset’s shipment numbers for the year.
Apple’s much-rumored AR/VR header won’t use Face ID or Touch ID. Instead, the mixed-reality device will reportedly scan the iris of the wearer’s eye to identify them.
The long-anticipated Apple early fall event is just around the corner. On September 7, executives will take to the stage at Apple Park to unveil an array of new products.
Here’s everything we’re expecting at the “Far Out” event, plus the devices we’ll likely have to wait until later in the year to see.
Apple is reportedly working on at least three AR/VR headsets. The company will first launch the “Apple Reality Pro” headset, which would directly rival Meta’s upcoming Quest Pro headset.
Companies working with Apple have reportedly filed for trademarks in multiple countries that might relate to Apple’s upcoming virtual reality and augmented reality headset. They are variations on “Reality,” and it’s possible the filings reveal the name for the device.
The Apple VR/AR headset could be unveiled as easily as the Mac-maker’s September 7 product lunch event.
Both Apple and Meta (formerly Facebook) are both building AR/VR headsets, but they’re going about it in dramatically different ways. Meta CEO Mark Zuckerberg reportedly told Meta employees the two companies are in “a competition of philosophies and ideas.”
It’s possible the metaverse is the future of the internet. And Zuckerberg describes Meta as being a leader in creating an open metaverse with multiple companies working together, while he says Apple is creating its own closed version.
But Zuckerberg’s comments ignore another major philosophical difference between the twin companies. Apple believes in protecting user privacy, but Meta makes its money by collecting and selling information about users.
Supply chain analyst Ming-Chi Kuo thinks Apple’s AR/VR headset won’t ship until the second quarter of 2023 due to delays caused by COVID-19 lockdowns in China.
Apple made no mention of its long-rumored AR headset, or the realityOS platform upon which it reportedly will operate, during Monday’s WWDC22 keynote — as predicted by Kuo himself. However, the company could announce the headset at a special media event next January, according to the analyst.
Apple could use ultrasonic sound waves to deliver haptic feedback to wearers of its upcoming AR/VR headset when they interact with virtual objects.
Most consumer AR/VR headsets do not provide haptic feedback like that, but some high-end ones feature a basic vibration motor that does not give the desired effect. However, Apple’s new patent filings suggest it wants to solve this issue on its AR/VR headset by using ultrasonic sound waves.
Apple is unlikely to showcase its long-rumored AR/MR headset — or even demo the realityOS that powers it — at this year’s Worldwide Developers Conference, according to TF International Securities analyst Ming-Chi Kuo.
His mood-dampening remarks follow lots of buzz in recent weeks that indicated Apple finally would take the wraps off the secret project at WWDC22.
The reason? There’s still a lot of time before the headset enters mass production. And Apple doesn’t want its competitors to steal its ideas and rush a copycat to market, Kuo said.
On Sunday, when people noticed “realityOS” trademarks set for international filing on June 8, mad speculation flew that at least the software platform for Apple’s planned AR/VR headsets could be rolled out at WWDC22, which gets underway June 6.
And while it’s tantalizing speculation with other supporting evidence, there is reason for doubt, too. Especially since a reputable analyst threw cold water on the idea on Tuesday, contradicting others.