5/5 - page 3

Sorcery! 2 Is A Pretty Adventure In A Wretched Hive Of Scum And Villainy [Review]

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Sorcery! 2

It’s been a little while since I reviewed a fantasy game with a branching plot, so I picked up Sorcery! 2, a new title from developer Inkle Studios and designer Steve Jackson, co-founder of Lionhead Studios (maker of the Fable series of role-playing games for Xbox and Xbox 360 consoles) and writer of the gamebooks on which this franchise is based. Not the Steve Jackson who created the GURPS tabletop RPG platform, but that’s an amazing coincidence.

Sorcery! 2 by Inkle Studios
Category: iOS Games
Works With: iPhone, iPad
Price: $4.99

Sorcery! 2 is the second (duh) in what will be a four-part adventure series, and it’s equal parts visual novel, RPG, and gamebook. And it all takes place in a beautiful, hand-drawn world with multiple paths and interesting old men to talk to. I mean, I don’t think you only talk to old men, but I spent about an hour with the game, and I did talk to some old men of varying crotchetiness. And a restauranteur who may or may not have been a star-spawn of Cthulhu.

Why haven’t you downloaded this yet?

Project Peon Is Clever, Creative … And Hard As Hell [Review]

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Project Peon

Your school experience might have differed from mine, but I remember one day in Industrial Arts (read: Shop class) when the teacher announced we would all be designing and building bridges. And at the end of the week, we would see whose construct could hold the most weight.

Project Peon by Digital Fury
Category: iOS Games
Works With: iPad
Price: Free

Now, I’m not a trained bridge-maker — in fact, none of us were because we were ninth-graders — so I knew that the next week would be among the longest of my young life because all I knew about structural engineering was something vague about triangles. Triangles are good, I think. Anyway, my bridge sucked. If I remember correctly, it snapped in half and then somehow caught fire.

And I’ve never felt that same sense of personal failure again … until I played Project Peon, an iPad game hitting the App Store today.

Finally Read Jane Austen Without Putting Down Your Games In Stride & Prejudice [Review]

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Stride 2

Getting kids to read 19th century literature is virtually impossible unless you attach a grade to it these days. While I was content with thick tomes of Brönte(s) and Austen in high school, my classmates were quick to avoid most books not written by popular authors within the last 20 years. If only someone made an infinite runner with book passages as the levels so children would have to look at words when playing games!

Stride & Prejudice by No Crusts Interactive
Category: iOS Games
Works With: iPhone, iPad, iPod
Price: $0.99

Stride & Prejudice by No Crusts Interactive is a surprisingly simple yet elegant way to read Pride & Prejudice without abandoning your love of repeatedly tapping your phone. You control the novel’s heroine Elizabeth (Lizzy) Bennet as she leaps daringly from sentence to sentence. Depending on which gameplay mode selected, you can actually read all of Pride & Prejudice at a leisurely pace.

The Hunting: Part 2 Takes The Gloves Off And Starts The Real Game [Review]

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The Hunting Part 2

Yesterday, I reviewed the first part of The Hunting, an interactive zombie film for iOS devices. I had some issues with its actual interactivity, which mostly amounted to swiping to put on pants and a meaningless choice between leaving a house through a window or a door.

The Hunting: Part 2 by Wotsamaflip
Category: iOS Games
Works With: iPhone
Price: $0.99

Part 2 is out now, and unlike the first installment, it costs money. But it’s longer, has more interesting decision points, and is scary as hell.

So basically, remember the problems I had with the first one? Forget them.

Pixelz Is Pure Tranqulity Through Color [Review]

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Pixelz 1

Pixelz is a puzzle game because the developer Dariusz Cieśla says it is. The playing field is a autumnal spread of colored blocks, and a little indicator in the top right of the screen says “target 19.”

Pixelz by Dairusz Cieśla
Category: iOS Games
Works With: iPhone
Price: Free

Pixelz wants nothing from you (it’s free), offers no instruction on how to play it, and exists in a soundless tranquility many commuter gamers might appreciate.

Ring Run Circus Is A Clever, Challenging ‘Ringformer’ [Review]

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Ring Run Circus

Everybody loves the circus, right? You know, except for the animal abuse and the crowds and the terrifying clowns? The rest of it’s alright, though: Trapeze artists and human cannonballs and food that makes you wonder why we ever bothered inventing food before we had batter to dip and fry it in.

Ring Run Circus by Kalio
Category: iOS Games
Works With: iPhone, iPad
Price: $2.99 (launch sale; reg. $3.99)

It’s in the spirit of the good parts of the big-top experience that we have Ring Run Circus, a self-described “ringformer” (like a platformer but with rings) by developer Kalio. It’s a two-button affair where you control one of three acrobats who skate around the surfaces of giant rings to pick up a key and take it to the lock to release the celebratory, end-of-level confetti.

It sounds simple, but its controls belie an intricate, complex puzzle game with impressive variety and challenge.

SpellGrid Gives You A Quick Fix Of High-Pressure Spelling [Review]

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SpellGrid

I can really appreciate an app that values my time, so I’m going to just throw this in here at the start: SpellGrid, an anagram/crossword game out now for iPhone and iPad, will have you playing within five seconds of opening it. That doesn’t affect my review, but I’ve seen enough startup loading screens to think this is worth mentioning.

SpellGrid by Song San Hong
Category: iOS Games
Works With: iPhone, iPad
Price: $0.99

Alright, now about the game:

In SpellGrid, you start with a word which contains no repeating letters (e.g. smelting). Then, you have a set amount of time to see how many more words you can form, crossword-style, from those letters. The amount of time depends on the length of the starting word; it can be seven, eight, or nine letters long, and you’ll have one, two, or three minutes, respectively, to play your round.

Angry Birds Star Wars II Doubles Down On Fan Service To Great Effect [Review]

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Angry Birds Star Wars II

I have a confession to make: I was probably the only human being on the planet not playing the original Angry Birds when it came out all the way back in 2009. As much as I love both birds and giant slingshots, I never really saw the appeal. I played for about five minutes, shot some birds into some things, and then shrugged and gave up.

Angry Birds Star Wars II by Rovio
Category: iOS Games
Works With: iPhone, iPad
Price: $0.99

Apparently, the game’s developer, Rovio Entertainment, saw this happen and did not approve, so it spent the next few years trying to come up with a way to get holdouts like me to buy in to its anti-pig propaganda machine. And so we received Angry Birds Star Wars, a dangerous cocktail of addictive, deceptively simple, physics-driven gameplay and just straight-up, unabashed nerditude. It was in many ways the perfect mobile game: accessible to everyone and irresistible to giant geeks like myself. But still, I resisted.

Now Angry Birds Star Wars II is out, however, I’m totally in.

Streamlined, Compelling Solstice Arena Engages Without Too Much Complexity [Review]

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Solstice Arena Splash

You’ve got to admire a game that matches its own intent so perfectly that you suddenly can’t visualize how else the genre should be done. That’s certainly the case here with Zynga’s Solstice Arena. It’s currently my favorite MOBA game on any platform, which is great, since it plays well on both iOS and the Mac. I’m reviewing the Mac version here, but assume that–aside from touch controls–the game plays exactly the same on iOS. This is a good thing.

Solstice Arena by Zynga
Category: Mac Games
Works With: OS X Mac
Price: $Free

As a genre, the action real-time strategy (ARTS), or multiplayer online battle arena (MOBA), has a history reaching back to modified RTS game maps for Starcraft and Warcraft. Recently, League of Legends from Riot Games has taken on the mantle as the most well-known game of its type, moving into the lucrative world of eSports, as well.

Zynga may be more known for Farmville and other Facebook games, but the San Francisco games publisher has delivered a much more midcore game than I expected. Developer A Bit Lucky has created a streamlined, compelling take on the ARTS genre, and while the game may not surpass more traditional entries in the field, Solstice Arena still engages players of all levels without sacrificing too much of the strategic depth of the game type.

Compelling Retro Dungeon-Crawler Heroes Of Loot Plays Even Better With A Controller [Review]

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Heroes of Loot

Sometimes, mindless dungeon crawling, at least within a video game, is good. I’ve never actually crawled a real dungeon, to be honest.

While I love deep, story-based games, sometimes I just want to roll around pixel-based catacombs, corridors, and rooms, bashing or blasting hordes of baddies as they converge upon my location.

Developer OrangePixel (Gunslugs, Meganoid) has figured out how to perfectly encapsulate the dungeon crawling experience within a pixel-perfect arcade eye-candy shell.

Play The Room. Seriously, Go Download It Right Now [Review]

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The Room

I’m going to get right to it here: The Room, an escape game by developer Fireproof Studios, is the best mobile title I’ve ever played. You can read the rest of the review if you want, but it’s basically going to be versions of that.

The Room by Fireproof Studios
Category: iOS Games
Works With: iPhone, iPad
Price: Free

I know “best ever” is a bold statement, though, so let me back it up: The Room, which is available for both iPad and iPhone–the latter as The Room Pocket, I assume because it fits in your pocket and not because it’s about a pocket in which someone stores rooms–has beautiful graphics, clever puzzles, and simple, responsive touch controls that actually work.

Asphalt 8: Airborne Is Ridiculously Fun, Once You Figure Out How To Make It Go [Review]

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Asphalt 8: Airborne

Do you remember the Burnout series?

Asphalt 8: Airborne by Gameloft
Category: iOS Games
Works With: iPhone, iPad
Price: $0.99

Developer Criterion’s crash-centric racing franchise for consoles was basically the exact opposite of more staid simulation racers like Forza Motorsport or Gran Turismo. It was about speed and stunts. It featured absurd crashes that played out in almost fetishistic slow motion with metal and glass separating from cars and sailing through the air like doves in a John Woo movie. The physics were loose, the action was intense, and the event types included several things that were almost, but not quite, entirely unlike racing.

Why do I bring this up? Because Asphalt 8: Airborne is Burnout for your mobile device.