You searched for Apple Design Awards - Page 21 of 21 | Cult of Mac

Search results for: Apple Design Awards

This Week’s Must-Have iOS Games: CrazyControl 2, Treasure Seekers 2, Cave Bowling & More!

By

Screen shot 2011-01-22 at 20.10.40

This week’s must-have iOS games features a frantic side-scrolling platform game that’s unlike anything else we’ve seen. CrazyControl 2 starts with two characters running side-by-side, and you must control them both at the same time to ensure neither character stops running. However, just as you get used to controlling two characters, another is introduced until you finally have control of 6 characters all at once. This intense running game is action-packed, energetic, and a great load of fun.

Treasure Seekers 2: The Enchanted Canvases is the second instalment of the popular hidden object game Treasure Seekers, and this follow-up offers a captivating storyline about a young girl who must save her brother from a mysterious Romanian castle, where he has been imprisoned by an evil being. If you’re a fan of hidden object games, Treasure Seekers 2 is sure to please.

Warp back in time and join our forefathers in an addictive game of Cave Bowling in this physics-based pick-up-and-play game. Take aim of your bowling ball to send it flying through the rocky landscapes which are littered with crazy obstacles and prehistoric animals. See if you can take out all of the pins and collect all of the bones without knocking down your cheerful audience.

Find out more about the games above and check out this week’s other must-have game, Tiki Towers 2, after the break!

Best Apps to Help You Quit Smoking [New Year’s Resolutions]

By

Quit-Smoking-iOS-e12943437159851.jpg

Did you promise yourself that 2011 would be the year that you would quit smoking? Are you having trouble sticking to your new year’s resolution? Well maybe there’s an iOS app that will make it a little easier for you. Here’s our list of the best iOS apps that may help you succeed in your quest to quit this year.

The apps we’ve selected will help you find the motivation you need to stamp out those nicotine cravings. Quickly calculate how much money you spend on cigarettes each week and see how much you could save as a non-smoker; create personalized plans that are tailored to help you quit in a way that suits you; and even estimate how much of your life you might be saving by saying no to cigarettes. If that’s not enough motivation, we don’t know what is!

Check them out after the break and get help to kick the habit in 2011.

15 Of Our Favorite Mac OS X App Icons In 2010 [Year in Review]

By

post-73656-image-de81ced9585e18eb06475a4ab01c6095-jpg

When Apple updated the iTunes 10 icon earlier this year, it sparked huge controversy among Mac users everywhere — many branded the new icon ugly, lifeless, and unconventional. The debate showed that lots of Mac users like to see beautiful apps with beautiful icons.

Here are 15 of our favorite Mac OS X icons from 2010 that stand out for being beautifully designed, brilliantly colorful, and wonderfully unique. We’ve selected icons that make you want to find out more about an application, and that you’d proudly place in your dock for all to see.

We hope you like them. Check them out after the break. If you know better icons, please tell us about them in the comments. Free apps for the best ideas.

id software’s John Carmack promises “Rage” on the iPad

By

rage_first_screenshot

Although most famously known for his system-crushing, next-gen 3D engines, id software’s John Carmack has been a passionate enthusiast of iPhone app development. He’s personally cited the platform as a return to the older school of game design, where a single enthusiast can turn out a great game in a matter of a couple months, and id software’s (excellent) iPhone ports of Wolfenstein 3D and Doom were basically pet projects of Carmack himself.

No surprise, then, that Carmack is interested in the iPad. Speaking to Kotaku, Carmack said: “”Apple doesn’t give us anything ahead of time either, so haven’t put hands on it ourselves, but we certainly are expecting to try to have our Rage title for the iPhone, iPad, whatever, working across there.”

Rage is id’s upcoming post-apocalyptic, Mad Max inspired FPS and racing game, the first title to be released running id’s bleeding edge id Tech 5 engine. I’m not buying that the iPad has the oomph to run Rage at all: rather, I imagine that he is talking about bringing a spin-off title to the iPhone and iPad, similarly to the way Doom Resurrection brought Doom 3 to the App Store.

Either way, it’s exciting news, and Carmack remains as mouthbreathingly charming as an uber-dork as he could possibly be: the id software founder says that, given his druthers, he wants to budget a couple of months into every year where he can just disappear into his programming lair and code iPhone games.

Viber Burst Kinetic Phone Charger

By

post-12302-image-5d4250d0723d360b13d6d8bbb28ee0cc-jpg
Recharge your iphone using kinetic energy

Is your iPhone about to die, and you’ve lost your cell phone charger? An Australian design student now has an answer: just get moving. The Viber Burst design concept will turn walking, jogging or any movement into a cell phone battery recharge in just two seconds.

“Viber Burst can be worn as a feature piece of contemporary jewelry on footwear, it can also be a key ring or kept in a handbag,” designer Josh Pell said. The device includes a variety of designs and colors that “enable the user to connect with the product on an emotive level,” the Swinburne University student told the Australian Design Awards.

Although no production date was announced, the Viber Burst can attach to your shoe, purse or be held in your hand. The device is weather resistant and built to withstand punishment: the components use a flexible circuit board. When a product does appear, look for it in recycled packaging, designer Pell said.

Is the iPhone the gadget of the year?

By

post-2812-image-b9f8c3cf0f9249f4c193e75feaed1fc2-jpg
Stuff Magazine: iPhone in Gadget of the year contest

The summer holidays are barely over and the children only back at school for a week, but already the Christmas tat has started appearing in the shops and the media is casting its collective eyes over the events of the last few months to put together some “thing of the year” contests.

And first on the radar is the UK’s Stuff Magazine, best known for the scantily clad ladies who adorn its front cover (usually clutching some gadget or other in their manicured paws).

In the Reader’s gadget of the year category, the iPhone 3G is up against Nintendo’s Wii Fit, the Asus Eee, game consoles the PS3 and XBox 360 60GB, and the B&W Zeppelin speaker system.

That’s not all though. The MacBook Air crops up in the Design of the year category, against the Zeppelin (again) and a bunch of other things that, in my opinion, don’t even come close.

But wait, there’s more. Apple is also nominated in Retailer of the year.

So does the iPhone deserve Gadget of the Year status? I’d say it does, yes. I’ve not seen anything else — except perhaps Mario Kart on the Wii — make people smile so much. Everyone who picks up an iPhone, whether they’re playing with a friend’s or toying with one of the demo models in a shop, smiles. You watch, it’s true. They pick the thing up for the first time, they start tapping on it, and they smile.

Jonathan Ive Wins Award for Advancing Cause of Mobile Data

By

post-2218-image-276d4562dccbea664d6263e050071539-jpg

Winning awards for the product design is old hat for Jonathan Ive and his team in the Apple Design Group. The company’s Senior Vice President, Industrial Design has won every honor that a product designer can claim, and then some. But today, he won an award unlike any other. He was recognized for a design that drove the adoption of an obscure technology.

Ive was honored with the Personal Achievement Award by the Mobile Data Association, a UK group that recognizes “those UK companies and individuals who have made an outstanding contribution to the uptake and success of mobile data over the last 12 months.”

The iPhone can be credited for many things — upsetting the existing mobile phone market, increasing demand for cool touchscreen interfaces, creating a new icon to be used as short-hand for innovation — but, as the MDA notes, its biggest accomplishment probably is in driving demand and adoption of mobile data plans. Data plans have been available for a very long time, but the appeal of the mobile web wasn’t obvious to most of us until we first got to try the stupendous Mobile Safari. By itself, the iPhone has made HTML browsers a near-standard feature for a modern smart phone.

And the industrial design is a big part of the success of Mobile Safari. Wiithout the finger-flicking scrolls and double-tapping zooms, the iPhone wouldn’t be what it is and mobile data wouldn’t be so hot. It’s nice that an organization that has been promoting mobile data for years recognizes that design’s contribution to the iPhone goes far beyond aesthetics and software. It was designed to make the mobile web accessible and appealing. And it succeeded wildly.

Via Ars Technica.

Reviews of the “Cult of…” Books

By

cult_logo_featured_image_missing_default1920x1080




Cult of Mac

cult_mac_big.png

villagevoice.png “Serious entertainment value.” –œVillage Voice, Oct., 2004 (Full review)

pubweekly.png “Three weeks after its October 2004 release, The Cult of Mac”¦ returned to press after selling out its 10,000-copy first printing.” –œPublishers Weekly, Jan. 3, 2005 (Read article)

sfgate.png “Kahney embarked on his journey to chronicle the weird world of Mac addicts, and I think he nailed it.” –œSan Francisco Chronicle, Dec. 12, 2004 (Read More)

ippy.pngWinner: Outstanding Book of the Year — Most Unique Design, Independent Publisher Book Awards 2005. The Cult of Mac, by Leander Kahney; design by Octopod Studios.

wired.png





“Sure to end up on Quadra-based coffee tables everywhere.” –œWired, October 2004

libraryjournal-1.png Cult of Mac earned a rare and prestigious “starred review” and was “highly recommended.” “Brimming with more than 500 color photos, this fun book won’t stay on the shelves long.” –œLibrary Journal, December 2004

newsweek.png “Leander Kahney’s coffee-table book, based on his stories for Wired News, documents the over-the-top behavior of these folks, only some of whom seem to be driven by the same nerdy demons as Trekkies.” –Newsweek, Feb. 21, 2005 (Full review)

dwell.png “Connected to their machines like toddlers to teddy bears, some worshippers at the altar of Apple would sooner… give a defunct 128K Macintosh a second wind as a novelty goldfish tank than accept the popularly held belief that a computer becomes obsolete the moment it’s off the production line.” –Dwell Magazine, March 2005 (Read article)

washtimes.png “Kahney’s informal history of the Mac is interspersed with trivia and delightful details, and intriguing photos, and is wrapped up in an entertaining style”¦ one lots of people will enjoy reading.” –œWashington Times, Nov. 2004 (Read article)

sanantonio.png “If your favorite Mac geek has every Mac-related doodad, try the compelling new book ‘The Cult of Mac.’ –œSan Antonio Express-News, Dec. 12, 2004 (Read article)

macaddict.png “We challenge you to open to any page and not learn something about the Mac’s history or its fanatical devotees.” MacAddict, January 2005

macworld.png The Cult of Mac was a Macworld UK cover story: “Techno Fetishism and Apple Mania.” –MacWorld UK, November 2004

macnn.png “Fun book that any Mac addict will delight in displaying if he can keep wiping the drool off the pages.” –œMacNN, December 2004 (Full review)

theage.png “A diverting, sometimes quirky and always entertaining study of why owning a Mac computer means contracting a passion for an inanimate object”¦ a lovely book, full of great pictures and written with insight, knowledge and wit.” –œThe Age, Feb., 2005 (Full review)

Guardian.png “Journalist Leander Kahney has made much of Macintosh fanaticism in recent years. His interest in the subject has spawned a column at Wired News, a blog and now a book: The Cult of Mac.” –œThe Guardian, Mad for Macs, Jan. 6, 2005 (Read article)

papermag.png “I am not a Mac addict like the people found in Leander Kahney’s new book, The Cult of Mac (No Starch Press), but I am a recreational user and I can relate to the Mac addict’s plight; the only difference is that when I was discovering crack, they were finding OS 6. Oddly enough, I think over all my years of drugging, I still spent significantly less money than any really serious Mac addict.” –œPaper magazine, Dec. 21, 2004 (Full review)

amazon.png Average Customer review: 4.5 out of 5 stars

Cult of iPod

ipod_big.png

macsimumnews.png 10 out of 10 rating: “This book is priceless. Even if someone you know has no interest in ever obtaining an iPod, they’ll love this book. Curl up in your favorite chair, make a steeping hot cup of tea, put in your buds, hit shuffle and then relax for a wonderful read.” –Macsimum News, November 23, 2005 (Read more)

chicagotrib.png “Leander Kahney offers a book to use like an iPod. Readers can joyfully skim the contents, as if set on random, to snack on the eye-catching imagery of everything iPod. Or you can select a playlist, like the chapter on the making of the iPod, for deeper insight into the creative process at Apple Computer Inc.” –Chicago Tribune, November 26, 2005 (Read more)

creativemac.png “The book exudes quality from start to finish”¦ Besides its gorgeous design, the principal strength of the book is Kahney’s precise way of describing the iPod phenomenon and putting it into context, as well as his impressions of the experience of using the iPod itself.” CreativeMac, November 4, 2005 (Read more)

ab06.gif “Although I initially intended to skim through the book, I ended up reading this book cover to cover in a single sitting as it was so interesting, informative and entertaining.” –œAbout.com Focus on Macs, Dec., 2005 (Read more)

stars-5-0.png Average rating for Cult of iPod at Amazon a perfect five stars!

“It’s the perfect holiday gift for your iPod lover. There is great information about the development of the iPod, the enthusiasts, and the technology of the iPod itself. A fun read and a nice complement to the “Cult of Mac” book, which was also excellent.”

More reviews

“This is possibly the best book ever written on the subject.” Digital Dispatch, January 24, 2005

“A great, colorful, easy read. It’s exceptional.” –œOutsideLeft, January 2005 (Read more)

“Here is one book I had to read from cover to cover, twice.” –œMetro Mac, May/June 2005 (Full review)

“Without a doubt one of the very best books about the Macintosh to have been published for many years.” –œApple Lust, Dec. 23, 2004 (Full review)

“This book is a rare item, and extremely well turned out.” –œEdmonton Linux User Group, May 2005 (Full review)

“This book knocks me out”¦ such a fun read that I’d recommend it to anyone.” –œAlaskan Apple Users Group, Dec. 4, 2004 (Full review)

“A very entertaining read.” –œBlogcritics, Dec. 29, 2004 (Full review)

“A well-written, enjoyable, informative, and entertaining account of Mac culture. It is a must-read for Mac lovers everywhere!” –œAbout.com, May 2005 (Full review)

“Beautifully done from a design and production standpoint”¦ does a great job of chronicling why people merely USE Windows machines, but LOVE Macs.” –œMacTech, April 2005

“I was hooked on the book from its introductory pages and was disappointed when I had to put it down to get on with my life – you know, sleep, eat, and get on with other responsibilities.” –œMacCompanion, January 2005 (Full review)

“The ultimate Mac-lover’s coffee table book.” –œBusiness In Vancouver, Dec. 14, 2004 (Read article)

Click Here for More Cult of Mac Reviews.


Silhouette IPod Ads Win Prize for Unseen Costumes

By •

cult_logo_featured_image_missing_default1920x1080

COM

Variety: Costume designer Jennifer Rade won an award Saturday night at the Costume Designers Guild Awards for the clothes used in Apple’s silhouette iPod ads — even though the clothes can’t be seen.

“Only fellow costume designers could appreciate how difficult a job that was,” Rade said.

(Via Fscklog)

1 19 20 21