Last week’s WWDC demonstrated how Apple devices can communicate with one another to make life easier for users. Well, the same holds true for games which can take advantage of the interactivity between, say, the built-in motion sensors of an iPhone and the viewing experience offered of Apple TV to replicate the experience of a full-on games consoles like the Nintendo Wii.
That’s the idea behind Rolocule Games’ innovative new game Dance Party, which is powered by something called “rolomotion” — the winner of the Silver Edison Award for best innovation in the Entertainment category at the recent 2014 Edison Awards in San Francisco. Rolomotion is a technology which precisely tracks the various movements made by an iPhone and allows users to play games using natural motion gestures on television using a combination of Apple’s smartphone and the Apple TV.
Check out the trailer below for a look at how it works:
Unlike traditional motion gaming consoles that are limited by the number of motion controllers, Dance Party lets users connect multiple iOS devices together to dance simultaneously in front of big screens like HD TV, Mac or PC using AirPlay Mirroring. The result is a great way to both have fun and stay fit. Even better, all personal statistics like calories burnt etc. of each user during multiplayer dance will stay on individual iPhones.
Dance Party is set to feature both real-time and turn-based multiplayer modes, in addition to a “blind” mode for expert dancers. The game’s ability to track fitness data will also be able to sync with the upcoming Health app for iOS 8.
The game is set to arrive in the App Store sometime next month, and will be compatible with iPhone 4s and newer, the latest iPod touch, and second and third generation Apple TVs. You’ll also need an active Internet connection and HDTV to play. Readers signing up in advance will get free early access.