Minecraft Pocket Edition Updated, Adds Chests, Creepers, Beds, And TNT! | Cult of Mac

Minecraft Pocket Edition Updated, Adds Chests, Creepers, Beds, And TNT!


Scariest. Videogame. Villain. Ever.
Scariest. Videogame. Villain. Ever.

Sssssssssssss Boom!

If hearing that sound makes you break out in a cold sweat and go running for the nearest shelter, you may be a Minecraft addict.

Mojang, creator and continuing developer of Minecraft for Mac and PC, wrote a post today on their blog detailing the upcoming update to Minecraft Pocket Edition, the version of the indie runaway hit building, mining, and crafting game for iOS. Here’s a hint: it’s got creepers.

In addition to the aforementioned exploding plant-creature-things, the update brings many other extras to make the game play much more like it’s big desktop brethren, including beds to sleep in at night, chests to store all the goodies you dig up, chop down, and harvest, and – yes – TNT to blast the crap out of mountain sides and make ginormous holes in the ground.

The Pocket Edition will also get new food items, new recipes, a Peaceful Mode for living without monsters (but what’s the point of that?), and several dyes, among other things. See the whole list of changes and bug fixes below, or on the Mojang website.

The game update is scheduled to launch in mid-September, though Mojang isn’t being specific about a date.

Source: Mojang
Image: AngelMapper

New features:
Chests to store items
Beds to skip night and setting your spawn point
TNT, and flint and steel to ignite
Food items added: apples, bread, mushroom soup, beef, chicken and pork
Added recipes: wool from string, green wool and stone bricks
Added a Peaceful Mode option for survival mode without monsters
Added wheat, seeds and hoe
Added moss stone, redstone ore and white wool to creative inventory
Added trap door
Red dye can be obtained by cooking red mushroom
Added several more dyes (combined from primary dyes)
Zombies now drop feathers

Made the day longer
Limited the total number of a given monster type
When using an item, the player’s movement speed is decreased

Bug fixes:
Monsters could spawn indoors
Added fall damage for clients
Players could knock each other far away
Incorrect bow rendering in 3rd person view
Missing particles after critical arrows
Stairs reverted back to their basic blocks when destroyed
Charging the bow could destroy certain blocks (flowers, torches), or interact with blocks
The game crashed if player was killed while having the bow charged
Connecting players could die in creative mode
Dark leaves sometimes had workbench texture
Wrong crafting table size for Xperia Play
Bow didn’t take damage when used
Non-dark brown tree trunks are now added back to the game (you may need to start a new world as host)
Destroying a door could leave half a door
Missing spider death sound on iOS