2012 was a great year for Apple, and one of the most exciting for them in years. This year brought not only a myriad of new products, like the iPad mini and iPhone 5, but innovative software and services as well such as OS X Mountain Lion and iOS 6.
As 2012 comes to a close, let’s take a look back at Apple’s accomplishments for the year. If you’d like, you can also take a look back at 2011’s year in review here.
The first thing you notice about the 2012 fifth-generation iPod touch is how beautifully it’s made. Crazy thin, ridiculously light, yet sturdy as a slab of slate.
The fit and finish are extraordinary. There are no seams, screws, gaps, cracks or openings. It’s literally seamless. The buttons look like they’re part of the iPod’s case, not nubbins that poke through. Who makes stuff this good? Oh yeah, Apple.
Other reviews have complained about the price (it starts at $300) and some reviewers seem unimpressed by the touch. Who is it for, they wonder? Especially if you already have an iPhone.
Well, it’s for the kids. It’s a kids’ computer. Their first computer, if you like. It’s a relatively cheap, highly portable, extremely capable little handheld computer for children. It plays games, music and movies; surfs the net; communicates via text and Facebook; and hosts a bazillion apps for entertainment or homework. It also displays e-books, though let’s be honest: reading is the last thing it’ll be used for.
But $300 is a lot of money to spend on a kid. Is it worth it?
Thanks to the advent of Steam for Mac, the dedication and ingenuity of indie developers and the App Store’s raising of awareness of Apple and its products, 2010 was the best year for Apple gaming since, well, the Big Bang.
We can’t even pretend to have played all the games that came out this year, or even a tenth of them. There were a lot of great games that escaped our radar, or we just didn’t get the time to play. Heck, we don’t even have editorial consensus amongst ourselves.
After the jump, though, you can find at least my list of 2010’s iOS and Mac games that siphoned away most of my time, causing me to miss deadlines, emotionally neglect my girlfriend, and extend my index fingers by three inches through callus mass alone. What were the games that extended yours? Let us know in the comments