The makers of Monument Valley want to redesign your car dashboard


Monument Valley
Who wouldn't want the team behind Monument Valley rethinking the way we drive. Photo: Ustwo

What do you do as a second act after creating one of the most beautiful iOS games in history? If you’re Ustwo, the devs behind the Cult of Mac favorite Monument Valley, the answer is simple: you redesign the car dashboard.

Yes, you read that correctly.

It might be a long way from the M.C. Escher-inspired iPad puzzle game, but Ustwo has teamed up with the company Car Design Research to create a prototype for a simplified in-car display that shows only the information you need at the time you need it. And, unsurprisingly, it looks spectacular.

Only 5% of Monument Valley installs on Android were paid for



One of the biggest reasons why many app developers continue to snub Android is piracy. The platform’s “open” approach, which allows applications to be downloaded from third-party sources and installed manually, makes it incredibly easy for users to circumvent Google Play and obtain paid apps completely free.

Piracy on Android is so rampant right now that just 5 percent of installs of Monument Valley — one of the best mobile games of 2014, which is currently priced at $3.99 in the Play Store — have actually been paid for.

Monument Valley gets 8 more gorgeous levels next week


Monument Valley
Photo: Ustwo

Monument Valley is my pick for iOS game of the year; a twisting, gorgeous, MC Escher-style puzzler that’s spellbinding from start to finish. And given that it has received upwards of 1 million downloads, I’m far from alone in thinking that way.

Which is why it’s great to hear that the game is set to receive its first expansion on November 13. Titled “Forgotten Shores,” the expansion will plunge players back into the world of Princess Ida, as she travels through eight entirely new levels, with a slew of fresh puzzles to solve on her journey.

Inside Monument Valley: How ‘Impossible’ Sketches Became An Amazing Game


Photo: ustwo
Designer Ken Wong's sketchbooks show how Monument Valley evolved into the finished product.

Monument Valley is one of the most original iOS games ever. A triumph of isometric design, it’s a trippy puzzle game in which you guide a white-clad princess through a series of twisting, turning structures, inspired by the mind-bending art of M.C. Escher.

Creating a world of this complexity might sound like a nightmare project, but for the UK-based game developers at ustwo, coming up with such an audacious creation was something of a dream.

“One of the first things we did when designing Monument Valley were to try and come up with images that seemed impossible,” says lead designer Ken Wong.

Still reeling from the success of the game — priced at $3.99, it was the top paid iPad app in its first week of release — Wong cracked open his sketchbooks to give Cult of Mac readers a glimpse at how Monument Valley‘s breathtaking designs came to be.

Here’s what we found.

Monument Valley Is Our iOS Game Of The Week [Editor’s Pick]


monument valley
Relax into this stunningly beautiful game.

Princess Ida needs to find herself, and she’s doing so with a quest across an unpredictable and shifting landscape that takes inspiration from perspective-bending Escher art and hit indie game Fez.

You’ll need to tap on the screen to get Ida moving to her end goal, swiping and rotating dozens of different mechanical gadgets to make sure she can continue on her way. The puzzles aren’t super difficult, but they do require a bit of thought, and plenty of them are downright ingenious. You’ll feel pretty darn intelligent when you finally get that “aha!” moment.

Check out our play-through video below to get a sense of how lush and calming Monument Valley really is.