I love gaming on my iPad, but for certain titles, virtual controls just don’t cut it. First-person shooters, fast-paced platforms, and even sports simulators are much better with physical controls. And there are plenty of them for iOS devices, but the Audojo for iPad could be the most convenient.
It’s a case with built-in analog sticks and triggers that turns your iPad into a real handheld gaming machine. But there is one thing missing.
I’m expecting some really cool iOS/Android stuff to pop out of indy dev First Post. The year-and-a-half-old startup is run by Jacob Robinson, the former art director at Sony Online Entertainment (who had a hand in forming legendary titles like the EverQuest series, DC Universe, Star Wars Galaxies and Unreal Tournament). It’s also completely self-funded, “which is not an easy thing to do at all,” says Robinson.
First Post’s debut game, Snacksss, may not exactly be the stellar breakthrough title one might have hoped for; the cartoony, Sonoran Desert-themed iPhone game has lots of pretty artwork but needs help in the gameplay department, which has the player listlessly flicking a hungry snake at rabbits ad nauseam.