Sid Meier’s Ace Patrol Jumps Forward In Time To The WW2 Pacific

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I dig biplanes, but nothing says dogfighting like a British Spitfire up against a Messerschmitt Bf 109, or a Marine Corsair duking it out with a Mitsubishi Zero.

For the next installment of turn-based strategy gem Sid Meier’s Ace Patrol, 2K and Firaxis Games have gone with the latter, and bumped the game ahead several decades from World War I, setting it smack in the middle of the Pacific during World War 2.

Small World, The First Ever Board Game On The iPad, Finally Gets a Sequel

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Days of Wonder‘s Small World was the first ever cardboard-and-plastic board game to jump the digital chasm and become an iPad board game; the game actually made its debut the same day the iPad went on sale, over three years ago.

In the intervening years, Days of Wonder has neglected the digital version of Small World somewhat, and instead concentrated heavily on its best-known title, the massively popular Ticket to Ride (of which there is now a bewildering assortment of variations — both physical and digital — available for play).

But now, finally, the indy game company has come back to the game that started it all and released Small World 2 on the iPad — a huge, socially rich sequel that should make board-game fans very happy once the sticker shock has abated.