DigiDNA devs make apps that rock by thinking like a band

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The indie developers at DigiDNA scored their first hit with iMazing for Mac.
The indie developers at DigiDNA scored their first hit with iMazing for Mac.
Photo: DigiDNA

Why WWDC is totally terrifying for indie developers

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Apple's product events always make Josh Michaels nervous. He's never sure if he'll still be in business at the end.
Apple's product events always make Josh Michaels nervous. He's never sure if he'll still be in business at the end.
Photo: Leander Kahney

SAN FRANCISCO — If you watched the Worldwide Developers Conference keynote earlier this week, you’d think it was a big love fest. But there’s a section of the audience sitting there in a cold, cold sweat.

Attendees are mostly software developers, and some of them are very nervous that Apple will announce something that will ruin their business overnight.

“The WWDC keynote is terrifying for developers,” said Josh Michaels, an independent software developer from Portland, Oregon, who runs Jetson Creative. “The uncertainty is the worst part.”

Take ReplayKit in iOS 9, a new feature that records games and app videos without the need for any external cameras or hardware.

Sounds great, unless you are Everyplay or Kamkord, a pair of young companies that raised millions of dollars to record games and app videos in iOS.

“They’re f**ked!” said a game developer at WWDC who asked not to be named.

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