The Elder Scrolls Online is a massive online role-playing game that lets you join up with your friends to explore the vast realm of Tamriel, the world featured in various high-fantasy games like Oblivion and Skyrim.
Bethesda Softworks has just dropped the subscription model from its award-winning massively multiplayer online (MMO) game, and is bringing the massive virtual world to current-generation consoles like the PlayStation 4 and Xbox One, as well as updating the PC and Mac versions of the game to The Elder Scrolls Online: Tamriel Unlimited.
Editor’s Note: Due to the sheer size of Elder Scrolls Online, we’re publishing our hands-on impressions in three chunks. Part 1 is here and Part 2 is here. What follows is Part 3.
I had just finished a long assignment from the elven ambassador in the province of Elsweyr. I was tired from running to and fro, tangling with spies and fighting the Sea Elves at every turn.
Suddenly, Commander Karinth stopped me in my path and pressed me into duty fighting these ocean foes. I had to run into the fabled Wind Tunnels, looking to destroy the foul Storm Totems. Enemies at every turn of the weaving passages forced me to dodge back and forth to avoid vicious attacks while retaliating with my own spells and sword blows.
After what seemed a lifetime of combat and destruction, I returned a hero. Then I took some time out for me, finding a crafting table to put together some ingredients I’d gathered to make something useful. A restorative meal got me feeling better than usual.
As in many MMO games, Elder Scrolls Online offers many activities to engage in, including questing, crafting, cooking, combat (both player versus player and player versus environment) and traveling through dungeons with a few close friends. Even marriage — if you bought the digital Collector’s Edition.
There’s a reason people get addicted to games like Elder Scrolls Online: There’s so much to do that it’s incredibly easy to get sucked into these deep virtual worlds.