It might be kind of hard to keep up with all of the Final Fantasy news that’s suddenly everywhere. We have a high-definition remake and an iOS port of PlayStation 1 classic role-playing game Final Fantasy VII in the works, the weird and cute-ish World of Final Fantasy, and trailers everywhere.
Oh, and if you’re looking for a hub that will make keeping track of all of this stuff way easier, developer Square Enix is ready to help you out with that too, thanks to the new Final Fantasy Portal app coming out for iOS
If you love the Kingdom Hearts series of role-playing games, which is a sprawling adventure set in a series of worlds from classic Disney films — or if you’ve never heard of it but think that what I just said sounds like the best thing ever — we have some good news for you: It’s coming to mobile.
Developer Square Enix debuted the new entry in its incredibly nerdy series during its event at the Electronic Entertainment Expo tradeshow today, and while the series is already super cute, the iOS installment really kicks that up a few pegs.
Fans of the Tomb Raider game series will be able to bring the adventure along with them with an upcoming game from developer Square Enix Montréal.
Lara Croft Go is a turn-based puzzle game with a bright, stylized visual style. Square Enix announced it during its Electronic Entertainment Expo event earlier today, and you can get your first look in the trailer below.
The Hitman series has always alternated between vicious and silly, with a stern protagonist who will wear any kind of ridiculous costume, from ice-cream man to Mardi Gras costume, in order to murder his target. Hitman GO, a new turn-based puzzle game from Square Enix, doesn’t give you extensive dress-up options, but it is a refreshingly smart take on the series.
Hitman GO by Square Enix Category: iOS Games Works With: iPhone and iPad Price: $4.99
Hitman GO sanitizes the series’ violence by turning it into a simulated board game, with a satisfying number of missions and challenge. Presented as a collection of boxed sets with very little background audio, it’s a dramatic departure from the console games’ over-the-shoulder view and stealthy gameplay. You don’t creep in Go, but instead slide your Hitman game piece along grooves in the board, toppling other pieces when their backs are turned.