Peter Dijkstra (right) and Jeroen Van Hasselt, two of the devs of creepy arena game, The Flock. Photo: Rob LeFebvre/Cult of Mac
SAN FRANCISCO — When I went to meet Peter Dijkstra, the business guy at Dutch game developer Vogelsap, I had to wait in line to see the small, indie team’s new horror game, The Flock. I wasn’t too upset, though, as the guy in front of my was none other than famed Doom and Quake developer, John Romero.
Dijkstra’s The Flock is an upcoming horror multiplayer game that takes place in one of three different arenas. Playing the game with three other people Monday at the Game Developers Conference in San Francisco brought back memories of those long-ago sessions of Quake Arena, as well as more modern examples of asymmetric multiplayer like Left 4 Dead and Evolve.
We posted all about NASA engineer Mark Roper’s gruesome, iPhone-augmented Halloween shirts last year. Since then, Mark has quit his job at NASA to focus on Halloween. The result is more designs and, even better, both an improved t-shirt and a horribly gruesome effect worthy of being designed by someone who worked on the Mars Curiosity rover.
The rocket scientist (yup, he kinda really is) behind last year’s dual-iPad Halloween trick is back at it again. Only this time, having the best Halloween costume in the neighborhood won’t require two iPads — just an iPhone (or Android phone), a special t-shirt and some duct tape. And the results are really, really cool.