Apple hasn’t shown much enthusiasm for diving into virtual reality in the past, but all signs are pointing to a renewed interest. With Tim Cook mentioning VR in the latest Apple earnings call, I got to thinking more about it — as I’ve never personally given it a go.
Being immersed in a 3-D world that tracks your head movements is becoming a mainstream reality. At the moment, VR is heading full-steam toward gamers in particular — the user is immersed in a virtual world where they can look around without the 16:9 constrictions of a standard TV or monitor.
So in this video I’m looking at a $30 VR headset and seeing how well it works. Or, if it just sucks. Check out the video after the break.
We’d play this game in a heartbeat, especially if it can bust video games into our living rooms in such a realistic way.
Putting on a typical virtual reality (VR) headset like an Oculus Rift can be disorienting at first, as VR tends to shut you out of the real world and into a, well, virtual one. Augmented reality, like you might find with Google Glass, for example, tends to place the digital world into the real one.
This Sulon Q looks like a VR rig, but lets you see the real world through it, with some digital overlay to make the fantasy of a video game look like it’s in the same place as you are.
In the video below, you’ll see a demo of a Jack and the Beanstalk game which starts out in the Sulon offices, but then things get fantastic fast as the giant beanstalk finds its way upward to the sky.
They’re not powerful enough to play the latest games at high-settings, either. Even if you spend thousands on a high-end Mac Pro, you’re going to be disappointed with its gaming prowess — especially if you want to drink in some of those sweet, sweet 4K graphics.
So, is it about time Apple built a Mac that’s good for gaming?
Join us in this week’s Friday Night Fight between Cult of Android and Cult of Mac as we battle it out over this and more!
Oculus Rift most likely won’t be coming to Mac any time soon, according to Oculus VR founder Palmer Luckey, who says an Apple-compatible version of the virtual reality headset won’t arrive until Cupertino decides to “release a good computer.”