Ready, get set, go download Super Mario Run for iOS

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That's today!
Photo: Nintendo

At long last, Nintendo’s long-awaited Super Mario Run has sprinted into the App Store, in what is certainly the biggest iOS game launch of 2016 after Pokémon Go.

Marking the first time Nintendo’s most iconic character has been available on iOS — outside of dodgy third-party game emulators — a demo of Super Mario Run is downloadable for free, while the whole game priced at $9.99.

Shigeru Miyamoto says Nintendo and Apple go together like Mario and Luigi

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Nintendo mastermind Shigeru Miyamoto opened up to Glixel about his thoughts on his role, and the company's partnership with Apple for Super Mario Run.

When Nintendo announced they’d be working with Apple to launch Super Mario Run on iPhone, the partnership made a lot of sense. After all, both companies share a similar arc in the history of their respective industries, each defining the early decades of the home gaming and computing industries, respectively. But perhaps the most relevant similarity is in the two companies’ focus on design.

Super Mario Run will require always-on internet connection to play

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Mario won't run anywhere in offline mode.
Photo: Nintendo

Super Mario Run will sprint into the App Store on December 15, but while there’s plenty to be excited about with Nintendo’s first Mario game to hit iOS, there is one big potential downside for users: the game requires constant internet connectivity.

According to Mario creator and Nintendo legend Shigeru Miyamoto, the decision to include no offline mode was made for anti-piracy reasons.

Tim Cook talks R&D, future collaboration with Japan’s prime minister

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Tim Cook and Japanese Prime Minister Shinzo Abe must be talking about the Note 7.
Photo: Sourikantei/Facebook

Apple CEO Tim Cook made a pit stop Friday at the office of Japan’s prime minister to talk about Apple’s growth in the country.

Cook told Prime Minister Shinzo Abe that Apple’s new R&D facility in Yokohama will be completed by December, well ahead of the projected date of March 2017. Apple says it hopes the new R&D facility near Tokyo will help it forge more local partnerships to source parts for future Apple products.

Catch our iPhone 7, AirPods and Apple Watch 2 first impressions on The CultCast

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Photo: Cult of Mac

This week on The CultCast: iPhone 7, AirPods, the new Apple Watch — we’ll cover everything Apple announced this week, and tell you what we like, what we don’t, and what we’ll be spending our own hard-earned monies on. Plus: Nintendo’s big move into iOS, and how to lock down the exact iPhone you want when the preorders go live.

This episode is supported by TunnelBear, the simple privacy app that makes it easy to browse privately and enjoy a more open internet. Visit GetTunnelBear.com to get your free TunnelBear today.

Apple fans tweet with joy over Mario, Pokémon Go

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News of an Apple partnership with Nintendo and Pokémon Go for the Apple Watch seemed to draw the most excitement from Apple fans on Twitter.
News of an Apple partnership with Nintendo and Pokémon Go for the Apple Watch seemed to draw the most excitement from Apple fans on Twitter.
Photo: Apple

Ten minutes before Apple went live with its big fall product reveal Wednesday, fans on Twitter seemed listless. So much news had already been leaked, especially the specs on the iPhone 7, they were tepid like kids who already knew what was under the Christmas tree.

But when an old mustachioed friend named Mario ran on stage and then was followed by Pokémon, the kids nearly lost their minds.

Super Mario Run is coming to iPhone this year

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Super Mario on iPhone?! Yes!
Photo: Apple

Yes, you read that correctly. Nintendo is finally bringing a Super Mario game to iPhone, it confirmed during Apple’s iPhone 7 keynote this morning.

It’s called Super Mario Run, and it’s designed specifically for touchscreen devices. It’s the first Mario game you can play one-handed, Nintendo says, and it will hit the App Store in time for the holidays this year.