Enjoy greater game control with this iOS gamepad

By

GameSir's M2 GamePad is the company's first iOS-dedicated hand controller.
GameSir's M2 GamePad is the company's first iOS-dedicated hand controller.
Photo: GameSir

It didn’t take Super Mario Run and its nearly 3 million downloads on day one in the iTunes Store to recognize how serious iOS users are about gaming.

App developers submit hundred of games each day to Apple for iTunes and with a dizzying number of iOS games available, there is an equally impressive number of accessories companies making gamepads for mobile games.

One, GameSir, will debut its first iOS-centric hand controls at next week’s CES in Las Vegas after five years of developing gamepads that have been well received among Android users.

.

How to report Game Center cheaters on iPhone and iPad

By

If you come across someone cheating in a game that supports GameCenter, you can easily report them.
If you come across someone cheating in a game that supports Game Center, you can easily report them.
Photo: Ally Kazmucha/The App Factor
.

This Nintendo phone concept would totally convert me to Android

By

Would you buy this Nintendo phone concept?
Would you buy this Nintendo phone concept?
Photo: Curved

Nintendo has been incredibly slow to embrace mobile gaming, but this Wii M concept design has me wishing the company would get serious and make their own smartphone.

This mockup is so beautiful I think I’d gladly give up my eight-year membership in the iPhone club to have a portable gaming device like this at all times.

.

Game devs keep it casual as they jump from console to mobile

By

Bad Dinos is the fourth casual mobile game from the veteran development company.
Bad Dinos is the fourth mobile game from veteran development company Insomniac Games.
Photo: Insomniac Games

Console game developers are trying to break into mobile, and they’re using casual genres to break into the scene.

For instance, when gamers hear about Insomniac Games, they might think of classic platform games like Ratchet and Clank, first-person shooters like Resistance: Fall of Man or next-gen console title Sunset Overdrive. What those hypothetical gamers might not think of is a match-three or endless runner iPhone game. But game makers can’t afford to ignore the mobile scene these days and Insomniac is no different, as evidenced by the company’s new tower-defense game, Bad Dinos.

“It’s obviously a huge market,” Brian Hastings, chief creative officer at Insomniac Games, told Cult of Mac, “and we’re seeing an entire generation of players who are getting into mobile first, before anything else.”

.

How Super Evil Megacorp became Apple’s favorite game makers

By

Vainglory take
Vainglory helped show off the graphical capabilities of the iPhone 6 to the fullest.

Of all the people to appear onstage at Tuesday’s Apple keynote, U.S. game developers Super Evil Megacorp were among the most memorable — thanks partly to co-founder Tommy Krul’s decision to wear a fetching infinity scarf.

What followed were Internet memes, parody Twitter accounts — and a whole lot of buzz for Vainglory, the team’s hyper-competitive multiplayer online battle arena (MOBA) game that was called into action to help show off the graphical prowess of the iPhone 6.

As an example of the ever-thinning gap between console and iOS games, Vainglory knocked the demo out of the park, leaving fans salivating at the prospect of next-gen gaming on Apple’s new handset.

It also left people wondering about the origins of the fantastically named Super Evil Megacorp.

.