Luca Redwood, the main powerhouse indie developer behind EightyEight Games, has taken the last three years of his life to make a sequel to critical darling match-three game, 10000000.
Sadly, it’s not named 10000001, but rather You Must Build a Boat. In it, you actually do need to build a large, ark-like boat with all sorts of rooms and defenses and such, and you outfit your boat by running dungeons and matching items to kill baddies and get past obstacles in them.
Sound weird? It is, but it’s also going to be stupidly addictive. If it’s half as engaging as 10000000, you’ll be playing this on your Mac, iOS device, or Linux box long into the wee hours of the morning.
Mac gaming just keeps getting better. Photo: Aspyr
If you’re looking for new games to explode onto your Mac, look no further than these three “best of” gaming guides from one of the most Mac-centric gaming voices on the web, Mac Gamer HQ.
Featuring the 10 best strategy games, the 10 best first-person shooters, and (just published!) the 10 best MMORPGs — all only for Mac gamers — these three lists are bound to point you in the right direction, letting you set your sights on some amazing Mac gaming experiences without having to buy and try them all yourself.
Three great tastes that taste great together. Photo: Dick Poelen/King Penguin
Ah, Pong, the first video game I ever played! If you’re like me and feeling nostalgic for the retro-goodness of Pong, Pac-Man, or even Space Invaders, boy are you in luck.
Pacapong is a new free game that mashes up all three of these fantastic classic video games into one lovely multiplayer package that you can play on your Mac (or PC/Linux box) right now. How they all fit together is a mystery even the developer isn’t aware of.
“I’m actually not sure why,” developer Dick Poelen tells Cult of Mac, “but it started with adding Pac-Man and the maze to Pong. That seemed to make sense.”
Lat Ware is quite the character, and his game reflects his humor. Photo: Jim Merithew, Cult of Mac
Lat Ware is a pretty loquacious dude, without a bit of shyness in his persona. We came across Ware at the Game Developers Conference in San Francisco the first week of March and tried out his upcoming game, Throw Trucks With Your Mind. He was strapping headsets onto conference attendees and keeping up a steady stream of patter to keep them off balance when trying to manage their character in-game.
You see, Throw Trucks With Your Mind uses an $80 headset from NeuroSky to actually read your brainwaves. Ware has set it up in the game to track opposite parameters: focus and relaxation. When you focus intensely, the onscreen red bar will fill up, allowing you to do things like jump, push, and toss heavy in-game objects. When you relax, a blue bar fills up and lets you do four other cool things for a total of eight different ways to interact with the game using your mind.
Try that while some chatty indie dev is all up in your ear, trying to distract you.
Peter Dijkstra (right) and Jeroen Van Hasselt, two of the devs of creepy arena game, The Flock. Photo: Rob LeFebvre/Cult of Mac
SAN FRANCISCO — When I went to meet Peter Dijkstra, the business guy at Dutch game developer Vogelsap, I had to wait in line to see the small, indie team’s new horror game, The Flock. I wasn’t too upset, though, as the guy in front of my was none other than famed Doom and Quake developer, John Romero.
Dijkstra’s The Flock is an upcoming horror multiplayer game that takes place in one of three different arenas. Playing the game with three other people Monday at the Game Developers Conference in San Francisco brought back memories of those long-ago sessions of Quake Arena, as well as more modern examples of asymmetric multiplayer like Left 4 Dead and Evolve.
République Remastered is the gorgeously rebooted Mac and PC version of Seattle-based Camoflaj’s intriguing episodic stealth video game that originally came out for iPad and iPhone in December of 2013.
The development team took the opportunity to completely revamp the game within the updated game engine, Unity, moving the entire project from Unity 4 to Unity 5. By making this the first game release ever with the Unity 5 engine, they got early access to the engine in return for documenting their process.
“When Unity 5 was announced we saw our chance to make good on our two-year old promise to make a PC and Mac version of République,” writes the team on the Unity blog. “In addition to spending months completely reworking the game’s controls and UI, we knew we’d benefit from an increased wow factor on this new platform. From our dumpy office in downtown Bellevue (surrounded by industry titans like Bungie and Valve), we’ve put our heart and soul into this ambitious and at times, difficult, project.”
Check out the official game trailer below to see how they succeeded in making this already stunning game even more gorgeous.
This bread has legs. No, not really. It’s a metaphor. Photo: Bossa Studios
Yeah, you read that right – this is a video game where you play as a piece of bread on an epic journey to become an actual piece of toast.
I Am Bread has been out on Steam Early Access since December of last year, and now the developers at Bossa Studios have let it slip that the game will indeed come out on iOS, as soon as they finish up the PC/Mac version.
If you’ve seen the massively viral hit game Goat Simulator, you’ll immediately have a sense of how this one plays out. You’ll hit various keys on your keyboard or buttons on your controller, and move a slice of oddly movable bread around, trying to find some way to toast yourself. Here’s a quick video to visualize it.
Itching to take on the future techno-war depicted in the hyper-realistic Call of Duty: Modern Warfare franchise? Well, if you’ve finished off the original Modern Warfare game on your Mac, ported in 2011 by Aspyr, it’s time to lock and load your weapon of choice for the next two installments in the series, Modern Warfare 2 and Modern Warfare 3.
These huge sequels are available now for the Mac platform, on Steam or porting publisher Aspyr’s own GameAgent distribution service. The new Mac versions of the game have all the downloadable content (DLC) packs from each game ready for your first-person shooter marathon.
Story-driven puzzle-adventure games are finding a new resurgence lately, with titles like Telltale’s The Walking Dead and Fables finding critical success in the typically first-person shooter dominated games market.
Jane Jensen is the veteran game designer from the days of Sierra Online with massively popular games like King’s Quest and Gabriel Knight to her credit.
Developed by her new venture Pinkerton Road, funded via Kickstarter and published by Phoenix Online Studios, Moebius: Empire Rising is the first installment in a planned series revolving around Malachi Rector, a modern-day take on Sherlock Holmes with an attitude.
His bodyguard, David Walker, is a bad-joke loving ex-special forces badass with a heart of gold. It’s these two that form the central relationship in the game story, a nice break from the typical romantic love-interest interactions we see all too often.
Head on over to the Hyper Light DrifterKickstarter page and you’ll immediately get a sense of just how hot this new bame from Heart Machine is going to be. With a modest goal of $25,000, the project garnered over $645,000 before it finished, and it looks to be well worth every pledge.
Just check out the moody, atmospheric video below, and you’ll see why we’re hyper-excited for this new indie adventure game.