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When it comes to the App Store and the Mac App Store, the two software dispensing platforms are not treated equally.
Not only do top 10 Mac App Store apps make a whole lot less than the chart toppers on iOS, but developers are noticing that Apple’s not even giving Mac app developers some of the same critical tools their counterparts enjoy on the App Store.
Apple’s second OS X 10.11 El Capitan beta is now available to download for registered developers. The release comes just two weeks after Apple previewed the big update at WWDC and made its first beta available for testing.
Attention all Mac developers! You know how when your city changes its trash-collection policies it leads to months of confusion? That’s about to happen on the Mac App Store: If you want to continue selling apps there, you’ll have to switch how you collect your garbage.
It’s been six months since Apple unveiled iTunes 12, the latest version of its multimedia mega-app. Updates since then have been few and far between, but today Apple released the first big one: iTunes 12.1, which introduced a swank new media control widget for Notification Center.
In 2013, Twitter introduced a new policy that was designed to prevent third-party Twitter clients from gaining too much popularity. The design to the Twitter API basically capped the number of API “tokens” a third-party developer have. Each token is tied to a user, so the effect is that if a third-party Twitter client gets too popular, Twitter will stop allowing new users of that app into the service.
Over the weekend, it appears that Tapbot’s third-party Twitter app, Tweetbot for Mac, finally ran up against its token limit… and as of right now, has been pulled from the Mac App Store.
I launched SimCity: Complete Edition last night at around 8 p.m. I played around with my new city, getting a feel for the controls, zoning for residences, commercial ventures and industrial centers.
I zoomed in and out to get up-close and bird’s-eye views of my own private Idaho (well, Squifton, if we’re being literal). I checked out the various data views, gave my city police buildings and power, water and fire departments. I added parks, more residential areas, roads and even created a neighboring city — a sleepy little hamlet that purchases power and water from the main city. Just a quick little foray into a game that I’ve been itching to play.
When I glanced up at the clock, it was three hours later.
The public release of OS X Yosemite rolled out three weeks ago, and since then Apple has been gradually bringing all of its own services in line with the look and feel of its new operating system.
Having previously tweaked the iTunes Store and its iWork suite, Apple is now updating the Mac App Store, adding the thinner fonts, simple white backdrop and gray separators synonymous with Yosemite.
As of now, only some tabs feature the newer design, while not everyone is seeing the redesign. Some users have reported not seeing it at all, others are seeing it intermittently, and yet others permanently. You can launch the Mac App Store from Yosemite to see if you currently reflect the update.
First launched in January 2011, the Mac App Store promised to give developers the same sort of centralized marketplace to sell their apps that had made the iOS App Store such a success. Instead of making developers rich or giving them a better place to market their apps, though, an increasing number of developers are actually leaving the Mac App Store in what Milen Dzhumerov, one of the devopers behind Monodraw, has called a “subtle exodus.”
Why? It all has to do with Apple’s Mac App Store policies.