Eddy Cue is among a list of high-profile speakers that will feature at this year’s New Establishment Summit held by Vanity Fair. Walter Isaacson, author of Steve Jobs’ biography, is also in the lineup, alongside Amazon CEO Jeff Bezos and Apple board member Bob Iger.
It’s easy to think that Steve Jobs’ biggest contribution to movies was his work at Pixar. In fact, according to no less an authority than Walt Disney and Pixar chief creative officer John Lasseter, Jobs’ biggest lasting influence on cinema could turn out to be none other than the invention of the iPhone.
Speaking at the Academy of Motion Picture Arts and Sciences on Tuesday, Lasseter said he can easily see a day when the big award-winning movies we watch are produced by filmmakers using only their iPhones and GoPro cameras.
It’s been over three years since Steve Jobs died, however the hole he left at Apple and those closest to him still hasn’t been filled. Brent Schlender and Rick Tetzeli’s upcoming book Becoming Steve Jobs is full of anecdotes and events that showcase just how much Steve meant to his friends.
One such event happened in 2013, during Laurene Powell Jobs’ fiftieth birthday. Pixar CEO John Lasseter recounts in the book that he got there early and started talking to Tim Cook.
“Do you miss him? I really miss Steve,” Lasseter said, and then pulled out iPhone to show Tim that Jobs phone number and photo were still on the list.
The Disney Legends Award is presented annually to a person who has left a significant impact on The Walt Disney Corporation. This year, the late Steve Jobs received the honor, and last night John Lasseter accepted the award on Jobs’s behalf at the D23 Expo. Lasseter is the Chief Creative Officer at Pixar, a studio Jobs co-founded, and Walt Disney Animation Studios. He created Toy Story and is arguably the most influential and iconic storyteller in the history of animation.
Disney CEO Bob Iger announced the award before bringing Lasseter onstage to accept. Both men were friends with Jobs, and Lasseter got choked up a few times while sharing stories about Jobs’s influence on the early days of Pixar.
LOS ANGELES — It felt like a wrap party for a big-budget Hollywood flick at Disney’s El Capitan Theatre, complete with fancy food and big names like Pixar chief John Lasseter in attendance. But Disney’s Infinity announcement on Tuesday was a massive project in which Pixar, the Disney-owned digital animation studio that once belonged to Steve Jobs, played only one of the major roles.
As it was revealed, Infinity is an amazing, massive, cross-platform, multiplayer game system based on figurines from the Disney catalog of movies — right now most of them specifically from Pixar titles.
“It will be global, and it will live across all platforms: console, mobile and online,” Lasseter said on Tuesday.
All platforms? Unfortunately not. Perhaps Disney has forgotten that Steve helped build Pixar into the powerhouse it is today; because while a Windows version will be present along with versions for all the major console systems at Ininity’s June launch, there won’t be a Mac version — at least, not at first.