Why freemium apps suck for everyone (and how Apple is killing paid apps)

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Only one of the top 200 grossing apps is a paid app
Paid apps are an endangered species: Only one of the 200 top-grossing apps on the App Store is a paid download.
Photo: Graham Bower/Cult of Mac

I work on an iPhone app called Reps & Sets as a hobby project in my spare time. This week, my partner and I came to the conclusion that there is no future for our app as a paid download, so we have reluctantly decided to make it free.

This was an incredibly tough call, because we have invested literally thousands of hours in developing our app over the years. Giving all that hard work away for free is heartbreaking. But we didn’t feel we had much choice.

Pricey gold Apple Watch could make $5 billion per quarter

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38mm rose gold Apple Watch Edition. Photo: Apple
The high-end Apple Watch Edition could bring in the bulk of Cupertino's revenue from wearables. Photo: Apple

The Apple Watch Edition has perplexed many Apple fanboys with its ridiculously high price tag. We still don’t know how much the beautiful, high-end smartwatch will cost, but it’s expected be one of the most expensive Apple products ever, which has a lot of analysts wondering, how many is Apple going sell?

The Wall Street Journal reported yesterday that only 17 percent of the first 5 million Apple Watch orders were for the pricey gold Edition. That number sounds almost insignificant, but Daring Fireball’s John Gruber did some math and found that Apple is expecting to sell about 1 million of the exorbitantly expensive timepieces per quarter.

Hitting 1 million in sales for the super-expensive smartwatches in the first quarter would be an impressive feat. But what’s more surprising is that if Apple actually hits that number, the gold Edition Apple Watches would account for the most Apple Watch revenue, bringing in at least $5 billion per quarter.

Here’s why:

The 5.5-inch iPhone 6 could have a Super Retina 461 PPI display

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iPhone6displays

With the iPhone 6 set to come in two separate display sizes — a 4.7-inch model, and a 5.5-model — Apple needs to increase the iPhone’s resolution to keep up. But what will the new resolutions be? Up until now, Apple has stuck with 326 pixels-per-inch for all Retina iPhones, but will larger iPhones require higher pixel densities.

Pulling out a spreadsheet, Daring Fireball’s John Gruber worked out the math for what he thinks the resolutions of the iPhone 6 will be. Using the Pythagorean Theorem, Gruber says that he thinks the 4.7-inch iPhone 6 will keep the current iPhone’s 326 pixels-per-inch, but the 5.5-inch model will have an astonishing 461 pixels-per-inch, making it practically Super Retina.