Is Apple headed for another boom period? [Friday Night Fights]

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Will 2017 be a big year for Apple?
Photo: Ste Smith/Cult of Mac

Apple impressed us all with its Q1 2017 earnings earlier this week. Is it the start of something spectacular?

Friday Night Fights bugiPhone sales beat expectations, and though things may look bad for the iPad business, there’s strong demand for Apple Watch, the Mac lineup is raking in more than ever, and services will be big enough to be its own Fortune 100 company by the end of the year.

Is Apple headed for another boom period? Or does it need more than just the iPhone 8 in 2017 to keep up this trend? Join us in this week’s Friday Night Fight as we battle it out over Apple’s year ahead.

Former employee explains how Tim Cook made Apple boring

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Life at Apple is great for Tim Cook.
Tim Cook wants to keep peace at Apple.
Photo: Jim Merithew/Cult of Mac

Tim Cook’s kinder, gentler management style is the biggest reason why 2016 was one of the most boring years for Apple in recent memory, according to a former employee of the company.

Steve Jobs was notorious for inciting conflict and competition between top employees, which him a controversial leader but also birthed some of the most iconic tech products ever (iMac, iPod and iPhone). After Cook took over, he worked to eliminate conflict within Cupertino’s walls and made employees less passionate, claims ex-Apple employee Bob Burrough.

Is iPhone Apple’s most significant product to date? [Friday Night Fights]

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Can you think of anything more important to Apple?
Photo: Ste Smith/Cult of Mac

The iPhone celebrated its tenth anniversary this week, and it’s hard to imagine where Apple would be today without it. It is by far the company’s most successful product, but is it also its most significant to date?

Friday Night Fights bugApple revolutionized a number of product industries with the Mac, iPod, iTunes, and iPad — all of which have been incredibly successful at some point. It also pioneered new concepts with products like the Newton. Were any of these things more important to Apple than iPhone?

Join us in this week’s Friday Night Fight as we relive our first experiences with iPhone and discuss Apple’s most significant product releases.

Today in Apple history: iPod drives profits to new heights

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Photo: Jim Merithew/Cult of Mac
The iPod was kind of a big deal in 2005.
Photo: Jim Merithew/Cult of Mac

Jan12January 12, 2005: Apple reports record earnings for the preceding three months — with holiday sales of the iPod and demand for the latest iBook giving Apple a four-fold increase in profits.

Apple brags that it has sold a total of 10 million iPods, and that the massive popularity of its portable music player has driven Apple to the highest earnings in its history.

iOS revenue to surpass $1 trillion this year

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iOS sales are about to hit a major milestone.
Photo: Ste Smith/Cult of Mac

Apple’s revenues generated from the iOS ecosystem will surpass $1 trillion sometime this year, according to one analyst.

By mid-2017, the company is forecast to have sold a whopping 1.2 billion iPhones, while collective sales of all iOS devices will surpass 1.75 billion units.

The real reason iPhone didn’t inherit iPod’s click-wheel UI

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Yep, this is how the iPhone could have looked -- had project P1 taken off.
Photo: Apple

Former Apple VP Tony Fadell has dispelled the popular rumor that Apple had two rival teams working on different user interfaces for the first prototype iPhone.

Video of two prototype operating system builds for the original iPhone surfaced this week as Apple celebrated the iPhone’s 10th anniversary. One of the UIs proposed adopted the iPod’s click wheel interface and, according to Fadell, it actually worked really well.

There was just one problem: It sucked at making calls.

New video shows iPhone prototypes going head-to-head

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Apple's earliest iOS prototypes.
Photo: Sonny Dickson

Apple calls iOS “the world’s most advanced mobile operating system,” but it was almost the world’s worst.

Before deciding on the icon-based user interface we know and love today, Apple designed an awful prototype UI that was based on the iPod’s software and controlled with a virtual click-wheel. Check it out in the video below.

This is the iPod-style UI originally built for iPhone

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Good thing Apple didn't ship this.
Good thing Apple didn't ship this.
Photo: Sonny Dickson

The original iPhone nearly came with a digital click wheel that mimicked the iPod’s interface, according to video of an alleged prototype running the software that has not previously been made public.

Former Apple engineers confirmed in the past that Apple created a click-wheel-based solution for the iPhone’s software during the early stages of development, but until now, no one outside Apple had seen what it looked like.