The power of the Apple can be a crazy thing. Photo: Rob LeFebvre/Cult of Mac
Getting your game featured by Apple is the best way to jumpstart your indie game success. Sometimes, even games that seem rather basic at first glance can become powerhouses.
Mr. Jump is seeing some phenomenal success with five million downloads in the last five days since its release. It’s shaping up to be another Crossy Road-style success story, and the developers at 1Button games attribute the game’s instant success to Apple.
“I think that being featured by Apple in most countries has initiated the buzz,” says Jérémie Francone, one of the co-founders at the studio. “That’s what really launched the game.”
Now all you need is a wrist strap for your iPhone. Photo: Anuj Tandon/Rolocule Games
To get the fun of virtual bowling without a Wii, look no further than Bowling Central, a magical iOS app that lets you swing your iPhone around to send a virtual bowling ball slamming into all the pins at the end of the lane.
The game is powered by Rolocule Games’ motion-tracking technology, called “rolomotion,” which lets you swing your iPhone like a Wii remote. The gaming company’s two founders wanted to create a Wii Bowl-style experience, only with an Apple TV and an iPhone, and they won a 2014 Edison Award for their solution.
“We worked really hard to get the motion gaming controls right,” Rolocule’s Anuj Tandon told Cult of Mac in an email, “and getting the perfect controls took time. Not only … can you give accurate direction to the ball, but by twisting the wrist, the ball can be given a spin, just like real bowling.”
Un-save the princess and un-battle the epic boss in Spoiler Alert. Photo: Tiny Build Games
You’ve collected all the coins, you’ve beaten all the enemies, and you’ve finally gotten to the right castle and saved the princess.
Now, in order to avoid a nasty time paradox, you’ll have to do it all again. In reverse.
Spoiler Alert, from developer MegaFuzz and publisher tinyBuild Games, is the first platforming game you’ll play backwards, un-collecting every coin and un-killing every monster to make it back to the beginning. This is the first time the game is on iOS, as well.
Check out the trailer below for a quick taste of gameplay.
Mikey Boots is out now for your iPhone and iPad, and it’s a rarity: a full-price iOS game without any in-app purchases or any ads. It’s a model that’s served developers Mike Meade and Mike Gaughen well with their previous Mikey games, Mikey Hooks and Mikey Shorts, both of which were chosen as one of the best games of 2012 and 2013, respectively.
I’ve played some of Mikey Boots and it’s just as fun and just as infuriatingly addictive as the last two. My kids beat my times through each level repeatedly and they lord it over me, like the little talented jerks they are. Twitch skills, indeed.
While the previous two titles had your little character, Mikey, running, jumping and grappling his way through level after level filled with crazy traps, spiky obstacles and tricky enemies, this one has him (or his female companion) flying through each level with a pair of rocket boots. How can you not love rocket boots?
Here’s a video to show you how that all plays out.
Imagine if you were actually a hunter of massive, dangerous creatures. You’d need to gear up, make sure you have all the weaponry and armor you’d need, enough ammo for your ranged weapons, and you’d have to be sure your giant swords are sharp enough to cut through touch monster hide.
You’d need to practice, for sure, and you’d probably get better over time, able to aim your sights at even more deadly monsters, because the bigger the baddie, the better the payoff.
Monster Hunter Freedom Unite is exactly this. While hunting monsters is a ton of stressful fun, full of dodging and attacking and slaying, the rest of the activities in-game — choosing weapons, farming, hiring chefs and companions, crafting and buying better weaponry and armor — are equally as satisfying.
And now? It’s on your iPhone (or iPad), with some really excellent touch controls and better visuals than ever.
This is how my non-gamer girlfriend shows me which games are worth playing: She stays up until 3 a.m., wearing down the iPad mini battery to 22 percent while she tries to solve the next level.
This time, she bathed our dark bedroom in colorful reflected light while she moved Niko, Groggnar, Eek and Claude around on the screen in Monsters Ate My Birthday Cake. If it’s so important to solve environmental puzzles on the bright screen in the middle of the night, I know the game’s addictive.
This morning, still playing on the couch after charging up the iPad while she (finally) got some sleep, she told me like it is.
“It took me 15 minutes, but I finally got that level,” she bragged. “With three stars, bitch.”
Chances are you’ve heard of Tamagotchi, the little handheld virtual pets that took over the world during the first decade of the 2000s, selling more than 76 million little egg-shaped devices as of 2010.
Hatch is one of the many virtual pet apps out there, but it’s an adorable one. You may even recognize the little Fugu creature from its own Facebook Messenger sticker series.
Virtual pets aren’t anything new to the iOS ecosystem, but this new collaboration between Hatch and super-popular video game Pocket God is something new. If you’ve ever thought about doing more with that little digital pal in your pocket, now might be the time. Check out the launch video below for more.
Maybe you’ve just seen the latest X-Men film. A lot of people have, so odds are pretty good. And if it left you wanting to know more about the original Days of Future Past storyline, but tracking down the trade paperback and then, like, reading it sounds like a lot of work, here’s a game you’ll want to check out.
Uncanny X-Men: Days of Future Past by GlitchSoft Category: iOS Games Works With: iPhone, iPad, iPod Touch Price: $2.99
Uncanny X-Men: Days of Future Past is out now for your favorite iOS device, and it aims to faithfully re-create the source material the way it originally appeared. This means that it’s the assassination of Senator Kelley that brings forth the robopocalypse (that character died in the first film, so he wasn’t available to die in the new one), and it’s Kitty Pryde, not Wolverine, who goes back in time to set things right.
Sure, you can play the whole game as Wolverine if you want, but if you’re a purist, you have a chance to do it “right.”
I’m alright at serving, and I can usually return, but if anyone smashes at all or puts any spin on the ball, I fold faster than a laundry robot. I still like the idea of table tennis, though, which is why I’m glad we have video-game versions.
And Table Tennis Touch, which is out now for all of your iOS devices, is easily the best one I’ve ever played.