Today in Apple history: Apple invents ‘slide to unlock’

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Apple didn't invent the Slide to Unlock gesture.
"Slide to unlock" drew audible gasps from the audience when Steve Jobs first showed it off.
Photo: Jared Earle/Flickr

Dec23 December 23, 2005: Apple files a patent application for its iconic “slide to unlock” gesture for the iPhone.

Although the iPhone is still a secret research project at the time, the ability to unlock the device by sliding your finger across it signifies everything Apple wants the iPhone to be: easy to use, intuitive and technologically miles ahead of the competition.

A Christmas miracle: RollerCoaster Tycoon Classic arrives on iOS

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Rollercoastertycoon
Well, that's the Christmas break taken care of!
Photo: Atari

Just in time for the holidays, RollerCoaster Tycoon Classic has arrived in the App Store — giving would-be theme park designers the perfect $5.99 early Christmas gift to themselves.

Combining features from the acclaimed RollerCoaster Tycoon and RollerCoaster Tycoon 2, this title offers a touch-optimized take on the classic management sims which swallowed up so many, many hours of my teenage years.

Super Mario Run gets off to a flying $4 million start

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Super Mario Run on iOS
Where's he running to? The bank, apparently.
Photo: Apple

The eagerly-awaited Super Mario Run made upwards of $4 million worldwide in its first day on the market, according to analytics company App Annie.

The analytics firm suggests that the game — which represents the first official appearance of  Mario on iOS — was downloaded around 10 million times, and was the top-ranked game by downloads in 60 of the 151 countries it launched in within hours of its debut.

Should Apple take on Xbox and PlayStation? [Friday Night Fights]

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Would you buy an Apple console?
Photo: Ste Smith/Cult of Mac

Apple’s product portfolio is crying out for something new. Fans and investors are itching to see where the company will go next, and whether it can revolutionize yet another industry. Should a games console be top of its list?

Friday Night Fights bugSome fans may not know this, but Apple has produced a console before. It wasn’t too successful, but Apple is a different company now, and it’s already serving hundreds of millions of avid gamers with its Apple TV and iOS devices. In some ways, a console makes a lot of sense.

But could Apple really topple the PlayStation or Xbox? Join us in this week’s Friday Night Fight as we battle it out over whether Apple should build its own console!

Apple drops fresh batch of betas for iOS, macOS and tvOS

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A new iOS beta is here!
Photo: Ste Smith/Cult of Mac

Developers received a fresh new batch of beta software from Apple today, just two days after the company launched iOS 10.2 and tvOS 10.1 to the public.

The new first betas for macOS 10.12.3, iOS 10.2.1 and tvOS 10.1.1 all come with a number of bug fixes and performance enhancements, but they likely don’t contain any major new features.

Apple rejects Samsung Pay app for iOS

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Samsung Pay won't be coming to iPhone.
Photo: Samsung

Samsung has decided to abandon its attempt to bring its mobile payment service to iOS after Apple rejected the company’s new Samsung Pay Mini app.

The app would have allowed users to checkout with Samsung Pay when shopping online on their iPhone, but Samsung says it will now focus exclusively on Android.

Super Mario Run will require always-on internet connection to play

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Mario won't run anywhere in offline mode.
Photo: Nintendo

Super Mario Run will sprint into the App Store on December 15, but while there’s plenty to be excited about with Nintendo’s first Mario game to hit iOS, there is one big potential downside for users: the game requires constant internet connectivity.

According to Mario creator and Nintendo legend Shigeru Miyamoto, the decision to include no offline mode was made for anti-piracy reasons.